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Pilot's Lounge Members meetup

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  #1  
Old 09-26-2011, 01:30 PM
Madfish Madfish is offline
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While Steam runs on a mac it doesn't run on Linux. So the Linux argument falls flat from the beginning.

Also the game uses dx and .net as someone already mentioned. The performance after a port would be miserable at best.

Also while apple prevents it's OS from being used on real computer hardware (or even within VM's) this is not so for Windows. Just buy a copy and install it.

Mac is a very limited ecosystem and, aside from other things, absolutely not made for gaming. At this point it doesn't make sense to port the game to mac, especially since many of the peripherals aren't compatible either.


If the publisher thinks it will repay itself then it would've been done already. So it's pointless to discuss it here.
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Old 09-26-2011, 02:49 PM
MBF MBF is offline
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Quote:
Originally Posted by Madfish View Post
While Steam runs on a mac it doesn't run on Linux. So the Linux argument falls flat from the beginning.

Also the game uses dx and .net as someone already mentioned. The performance after a port would be miserable at best.

Also while apple prevents it's OS from being used on real computer hardware (or even within VM's) this is not so for Windows. Just buy a copy and install it.

Mac is a very limited ecosystem and, aside from other things, absolutely not made for gaming. At this point it doesn't make sense to port the game to mac, especially since many of the peripherals aren't compatible either.


If the publisher thinks it will repay itself then it would've been done already. So it's pointless to discuss it here.
I was wondering about this (bolded part), are there any decent joysticks for mac? Track-IR? Throttles? Pedals?

Why not simply install Windows and run it in Windows?

Also to the OP: even if macs were 10% of the global pc market (which I highly doubt, no hate involved, I just doubt it is that high), let's not forget that flight sim enthusiasts represent a very small fraction of the overall "gaming market", which is also a fraction of the total pc market. So a small % of a slightly bigger % of one tenth of of the global market is just too small. Not worth it.
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  #3  
Old 09-26-2011, 04:36 PM
speculum jockey
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The number of people who are actually playing CloD is quite low. So low that the three main forums dedicated to CloD have the same 15 people posting in all of them, and little else.

Converting to Mac would take time and money. Even if they paid some other company to do it, there is still the money issue.

The number of Mac owners who would play this are probably countable on one hand.

It's just not worth it, hence there being almost no games for Mac.
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  #4  
Old 09-26-2011, 04:41 PM
Blackdog_kt Blackdog_kt is offline
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Originally Posted by tintifaxl View Post
GPU drivers for MacOSX don't deliver as much gaming performance as the Windows/Bootcamp drivers do. This is my experience with Snow Leo and an ATI 4850 in a 27" i5 iMac. Apples biggest priority for MacOSX is stability, not gaming performance.
I can confirm this from personal experience. A buddy has an iMac and plays Starcraft 2 which does support MacOS. Well, there's a tremendous amount of change in performance on the exact same system between MacOS and Windows.

The guy absolutely loves his Mac but reboots into windows to play games, even those that would run under MacOS.

That and the aforementioned dependencies of CoD's core engine and features on .Net and DirectX, as well as the lack of drivers for most of the essential flight simming peripherals make it a bit over-ambitious to expect a MacOS capable version of CoD.

Don't get me wrong, i'm a PC user but i have no axe to grind. I would love it if Mac users could play CoD with us without having to reboot into windows, since whatever makes it easier for someone to get into a game also makes it easier to grow the number of people involved in the community.

However, before something like that happens there's an underlying foundation that needs to be there and it's currently missing, so it doesn't make sense in terms of time spent vs money gained for 1c to port CoD over to Mac just yet.
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