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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
View Poll Results: How do you use FMB | |||
I use it all the time |
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40 | 27.21% |
I use it occasionally |
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57 | 38.78% |
I tried it a few times and didn't like |
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16 | 10.88% |
I've never tried it |
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34 | 23.13% |
Voters: 147. You may not vote on this poll |
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#1
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I think i've worked out why i'm getting some GPU driver crashes and I think it has to do with campaigns built in the FMB.
All stock-standard scenarios that came with COD work beautifully, it's the ones I create in the FMB that crash. I'll have to test this further but maybe once I get a setup i'm happy with, i'll need to create a new campaign from scratch using that setup, save and don't stuff around with it. it's possibly the testing and stuffing around that might corrupt the file ????? ![]() Need to test this further ... .
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#2
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I use it all the time, create "Sink The Marat!" in CLOD to learn the stuka (It is way harder now, I think the airbrake is way worse in the CLoD stuka), learn to fly planes, check out ground units, practice strategies.
It is really quick and easy to use, basically: View object, find the object you want, click it, CTRL click somewhere on the map (this spawns the object). If the object is a plane: Group properties to pick its side, number of units (you could have a whole flight under one "dot") fuel load, payload etc. Then you will see in the view object browser for that unit a list of numbers up the top, these are individual planes. Select the one you want and check the box that says player piloted or somesuch. That's just from memory so watch out for the gratuitous amount of errors ![]() |
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