![]() |
|
Men of War: Vietnam A new title in the world-known Men of War real-time tactics game series |
![]() |
|
Thread Tools | Display Modes |
|
#1
|
|||
|
|||
![]()
I ment I can't get the mod folder to show up ingame :S
Last edited by Nike-it; 09-21-2011 at 02:03 PM. Reason: swear words |
#2
|
|||
|
|||
![]()
I will take a shot at helping Raz. Replace the options.set file in your Documents with the one provided with the mission. Copy the folder "Mods" into your Men of War Vietnam folder. You dont have a "mods" tab in MOWV like in Assault squad, the mission will show up in the campaign menu at the bottom called "The Smell of Napalm".
Hope it helps |
#3
|
|||
|
|||
![]()
Very nice mod, Men Of Peace. I managed to get it working in any game: MOW, MOWAS and MOWV, but the problem is the editor:
I can start it up all normal and load your map, but I don't have any new units in it and I can't load the mission for your map; I put the "vnewmission" folder inside both MOW and MOWAS "mods" folder and it works just fine, but there's no new units in the editor. Did I do something wrong ( Force10 I see that your editor has units, but you can't load new maps, did you copy just the "vnewmission" folder or something else?) Anyways, GREAT Mod, I enjoyed it very much, GREAT job guys cause it solved the MOWV mod question ![]() |
#4
|
|||
|
|||
![]()
Would you be so generous and sent me your packed editor for Men of War Vietnam because I can not create it myself. All the time I get errors
|
#5
|
||||
|
||||
![]() Quote:
Thanks ,glad you enjoined . Quote:
to open it in MOW or AS without importing the proper files from the V pak files then what you describe will happen ,the editor will open the map without all the assets it cant find . Quote:
editor , we are mixing two different things here . Quote:
in the sticky page , I imported all the V assets manually to the MOW folder/editor from the game.pak and the e1/e2/e3.pak's and the texture pak,and on top of that you need to edit some def files of some models and make other changes in the MOW files , and to make it short I'll need to send you the whole MOW folder for that , man i should have made notes, while i was doing it , it's not that complicated but it's too many details to remember off hand . anyways.... here is a preview of the map I'm working on for the second mission , it's the second map in the viet campaign but heavily modified . ![]() Last edited by Men Of Peace; 09-21-2011 at 11:45 PM. |
#6
|
|||
|
|||
![]()
Man O' War: I used the method on the sticky, and I was referring to being able to create my own missions by loading the stock maps. I never tried to load Men of Peace's mission in the editor.
Men of Peace: New map is looking good! I know you kinda pushed out the first map quick and its great. If there was one negative point about it, its that there are tons of units and it pushes my machine to the limit. My machine isnt exactly a new screamer: i7 920@ 3.5ghz 6 gig 1600mhz corsair Overclocked HD6970 2 gig I average around the mid 30's with everything at max and thats not bad. I guess I am wondering if your future maps will have even more units on the field at once? Might be hard for most folks to run unless they have a bleeding edge rig. I dont know the GEM editor very well but maybe have more units spawn after some have had a chance to die? Anyway, we appreciate your efforts! |
#7
|
||||
|
||||
![]() Quote:
I have the opposite problem, I was thinking of tweaking the delay time to make the Enemy AI come out faster. Looking forward to your new mission Men Of Peace. I like the name too "Men Of Peace". |
#8
|
|||
|
|||
![]()
On the regular stock missions my FPS is a solid 60 with v-sync on. I just meant Men of Peace's mission has so much action it chugs at certain times. Too much action isn't a bad thing, just hard to run.
|
#9
|
|||
|
|||
![]() Quote:
I too have done everything and it does not show up. Please help. In my mods folder it shows the seven missions. And I replaced the OPTION.set. Still nothing. |
#10
|
|||
|
|||
![]()
Did you add them in the option\mod in game? In option there's near video audio etc there's "mod". There you can activate all subdirectories in mod folder. After the last patch you can do it .
Last edited by ugopierini; 12-04-2011 at 08:17 AM. |
![]() |
|
|