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Mods King's Bounty: Crossworlds Mods

 
 
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Old 09-20-2011, 02:00 PM
Fatt_Shade Fatt_Shade is offline
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Join Date: Nov 2010
Location: Serbia
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To figure out what dead enemy units can be used for this skill, find sessions/red sands/atoms/familiar_beh.atom file and in `deadraiser` skill all units are listed. First part of list are enemy dead units, other with `_target` are your fallen undead units ( example : evil geniuses you can revive with alchemist/ingeneer corpses only, from plants/droids/cyclops you cant resurrect undead units . . .)
But as sdshadow said this skill exp gain is next to nothing, so it`s your call should you even spend asmodeo turn on it.
I attached my familiar_beh.atom for those who play grimelevens RES, because i added all new units (legendary warriors + lizardead race).
On other note how did this topic end up in `mods` section of forum ?
Attached Files
File Type: zip familiar_beh.zip (3.3 KB, 52 views)

Last edited by Fatt_Shade; 09-20-2011 at 02:38 PM.
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