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Fantasy Wars Turn-based strategy. Gather an army, upgrade units, study magic spells, participate in castle sieges and assaults to destroy the great Orc Ugraum’s horde.

 
 
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Old 01-08-2008, 02:50 PM
Ogre Ogre is offline
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Join Date: Dec 2007
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Quote:
Originally Posted by shinyhalo View Post

4. Make it possible for units to move into Mountain terrain with a penalty like swamps and rivers.
Status: Need help finding correct file to edit
Looks like you want MovementTypes.xml

Quote:
Originally Posted by shinyhalo View Post

5. First problem encountered...Enemies with move points left over after an attack still move away from me in order to Rest(now useless) even if that means leaving a valuable defensive space(now even more valuable) like a fortress or town.
Status: Need help locating the AI instruction telling them to move away if wounded.
Start with the AIPARAMS.xml file. It seems the weights for tacking specific actions are in there.

Last edited by Ogre; 01-08-2008 at 02:59 PM.
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