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Adventure mode All you want to know about adventure mode (may contain SPOILERS)

 
 
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Old 09-15-2011, 04:16 AM
dainbramage dainbramage is offline
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Quote:
Originally Posted by Vulture View Post
(although I can't imagine how one can be unhappy with a 15-stack of Black Dragons attacking a Totem Of Death, wasting their turn xD).
I dunno, seeing your stack of demonesses one-shot 15 blacks with a crit is happier (I just finished a play-through, and that was how the fight started for me).


At any rate, I did it with lake fairies + sprites + demonesses + demons + inquisitors (notable items: anga's ruby, whip, demetrius, dragon slayer's sword, face of pandemonic. 27k ldr, 34/16/22 atk/def/int). Haas had one stack of blacks, 2 of greens, 2 of bones, 1 of reds, 2 of giants, 1 of archdemons, 1 of ancient ents.


Basically the fight went:
-soul drain the scariest stack (28 reds for me)
-fairies+sprites go after green dragons
-demonesses+demons go after blacks/reds/archdemons
-bone dragons commit suicide by attacking my demons (seriously in the first turn my demons killed something like 9 reds and 44 bone dragons)
-kill archdemons
-time back lake fairies
-kill giants
-reduce ent stack to 1
-drop ball of ice next to ents
-resurrecting time


Haas had 1 ent after 6 rounds, the fight lasted 25 or so with resurrecting.


EDIT: Also I'd ignore the giants to start with. Giants do poor damage and have a crapton of hp, plus they can only attack every second turn. You can prevent an earthquake doing 500 damage to 5 stacks, or you can prevent red dragons doing 6k damage to 1-2 stacks. Your choice.

Last edited by dainbramage; 09-15-2011 at 04:29 AM.
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