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CoD Multiplayer Everything about multiplayer in IL-2 CoD

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  #1  
Old 09-13-2011, 09:30 PM
ATAG_Bliss ATAG_Bliss is offline
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Cmon guys. Simmer down a bit.

I can't always check these forums. Out of 3 of the administrators I think I'm the only the one that does on a regular basis. There's 3 of us building missions and trying to test them. The best place to leave feedback is on our own forums where everyone of the mission builders checks: http://theairtacticalassaultgroup.com/forum/

Missions are far from easy to create with IL2COD. Watchman's map, the current one, has over 2000 lines of C# to give you an idea. I think he's been working on it for a few months now. And quite honestly, I think an objective disables the spitIIa if I remember correctly. (Could be wrong) But if you want the feed back to be read by everyone, especially the by mission makers, or to get an idea of what you're supposed to be doing in the missions, you really should get on our forums. I believe there's even a stats page for that mission.

As far as padlock, if it's on, then it's a bug, because the realism settings haven't changed and shows padlock off.

Some of the comments really are uncalled for. This is far from easy trying to learn on the fly. My mission, which I consider fairly simple has had well over 500 versions including trying to test them. That's a hell of a lot of hours. Hopefully some of you understand that.
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  #2  
Old 09-13-2011, 10:37 PM
Ze-Jamz Ze-Jamz is offline
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Quote:
Originally Posted by ATAG_Bliss View Post
Cmon guys. Simmer down a bit.

I can't always check these forums. Out of 3 of the administrators I think I'm the only the one that does on a regular basis. There's 3 of us building missions and trying to test them. The best place to leave feedback is on our own forums where everyone of the mission builders checks: http://theairtacticalassaultgroup.com/forum/

Missions are far from easy to create with IL2COD. Watchman's map, the current one, has over 2000 lines of C# to give you an idea. I think he's been working on it for a few months now. And quite honestly, I think an objective disables the spitIIa if I remember correctly. (Could be wrong) But if you want the feed back to be read by everyone, especially the by mission makers, or to get an idea of what you're supposed to be doing in the missions, you really should get on our forums. I believe there's even a stats page for that mission.

As far as padlock, if it's on, then it's a bug, because the realism settings haven't changed and shows padlock off.

Some of the comments really are uncalled for. This is far from easy trying to learn on the fly. My mission, which I consider fairly simple has had well over 500 versions including trying to test them. That's a hell of a lot of hours. Hopefully some of you understand that.
~S~ Bliss

I for one appreciate and Im sure i speak for all the time put into yer server m8..

Im sure judging by the padlock situ it was a error the Spit2 being in there..it was available at all the red bases and the blues were being vulched constantly, It was all Spit2's apart from Valec in his Hurri..

People were actually joining and leaving before they even had a flight due to seeing it there and what they were doing with it..

Shame it was happening tbh..forget about the 'yea but this is war BS' Airfields getting staffed is one thing but getting straffed by the Mk2 is another and completely irritating for the Blues..I think Krupi got vulched 3 times in concession...

Is there any need for it?

To add a point on the Flak situ on the French side, it works but its no where near as intense and effective as on England...Ive def noticed it

Last edited by Ze-Jamz; 09-13-2011 at 10:47 PM.
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  #3  
Old 09-13-2011, 11:19 PM
SEE SEE is offline
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Vulching has been a problem for the Reds too and a bit of moderation is needed. I and others have been vulched on numerous occaisons on the previous map.

Blame for this falls on the player not on Bliss or the ac being used.

Be fair, there are comments (in this thread) condoning vulching as a means of preventing Spit Mk2 getting airborne........you are either against it or for it as a matter of principle irrespective of plane sets! It shouldn't be happening, maybe the Spit Mk2 could be moved to the Isle of Wight if it is to be part of the plane set - it's a long haul to Cherbourg - I know, I did it! I doubt the cowboy jockeys will be arsed to fly that distance!
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Last edited by SEE; 09-14-2011 at 12:41 AM. Reason: spelling
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Old 09-14-2011, 03:04 AM
trumps trumps is offline
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i accept all responsibility for advocating the vulching extermination program against the IIa, and pushed it as a legit solution to keeping these ufo's out of the sky. i personally dont have a problem with vulching, and sort of get a kick out of trying to get airborne while under fire, but reserve my own efforts to only the IIa's.
The ATAG mission builders are doing a bloody fantastic job of trying to create an objective based server, and add life to the maps, there are always going to be a few little glitches or bugs that sneak through, thats what happens with missionbuilding on the fly, there is usually atleast one of the guys on the vent server who is only too interested to hear if anyone has discovered a bug.
Great job Bliss and crew, you guys really are setting the standard, and have created the place to fly in the CloD world!

Cheers
Craig
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Old 09-14-2011, 03:24 AM
SEE SEE is offline
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Yes Trumps, understand but disagree! Where is this .....'its a satisfying challenge to get off the ground whilst being vulched' in the previous posts?

I just had quick session on the new map and guess what? I was vulched twice in a Spit Mk1a during and shortly after take off by a BF!

The Mk1a hasn't got the legs to do anything as its getting airborne against a BF with mash, more energy and frigging cannons to boot.......this argument works both ways buddy, except it's the Red Mk1 pilot evading a UFO if he has no cover!

I took the spit Mk2 (on the previous map) on the afternoon, there were only a few players. I wasn't interested in DF's, just take off, get to 20K quickly and chop a few wings of enemy AI. But no chance! A BF came in low over Hawking, took out a low flying Spit and then had a go at me - so I killed him - if he hadn't bothered me I wouldn't have got involved!

Not impressed and I'm not having a dig at you or any of the guys! There ought to be a few Spit Mk2's available to deal with this problem!
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Last edited by SEE; 09-14-2011 at 03:55 AM.
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  #6  
Old 09-14-2011, 04:16 AM
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bw_wolverine bw_wolverine is offline
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I kind of have to agree about this with SEE.

Though I'm not advocating any kind of 'regulation' on vulching, I'm certain that the solution to seeing Mk IIa's on the server is not to just shoot anything that moves on a runway. At least don't claim it as some kind of 'virtuous' act for the benefit of the server population.

What would YOU do if you tried to get airborne and every time you took your plane out, someone with a better performing, better situated plane shot you down? Pick a better plane? Or quit I suppose.

Actually, I don't have to ask, that's exactly what some of the 109 pilots are saying they do when they see a Mk. IIa on the server, only they can't pick a better plane so they choose option B and quit.

I'm still not totally convinced that the IIa is the undefeatable uberplane people are saying it is. If it is such a superior plane, find a wingman and fly with them. It's not hard. Just hang about your airfield or region until you find another pilot and form up. Don't need to be on coms, or chat or whatever. Just latch onto his wing and fly with him. Probably most encounters you're having are against single aircraft anyway unless it's bomber ai. 2v1 should defeat this Mk IIa unless you're swiftly bounced with no warning.

Anyway, it's just getting to me. I'm sucking it up in my Mk Ia against all you guys and trying hard and having some success for it. If the Mk IIa is on by mistake, give the ATAG guys a little credit for their hard work and do your best. You might find you have one of your best flights and come up a winner against this super plane and that'll probably feel pretty good. I suggest escorting bombers with high top cover. Any RAF pilot worth his salt should be trying to take out the bombers before the fighters anyway. Plus, he's likely to think you're a friendly fighter attacking the bombers and you can surprise him.

PS. Please don't tell me to 'just fly the hurricane'. I'm not a hurricane pilot. I've got nothing against the hurricane. It did all the hard work and the spitfire got all the praise for it. I'm just not interested in flying it.
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  #7  
Old 09-14-2011, 04:22 AM
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bw_wolverine bw_wolverine is offline
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Getting off the plane list debate for a second:

Flew tonight during the Operation Mongoose mission and had an interesting encounter.

It was late so there were few people on the server and I was looking at the player list and noticed no Blue forces. I relaxed a bit (I was ove France at the time) since I figured no enemy fighters would be about.

Of course, it's right about this time that two 109s jump me from above. And me in my Mk Ia Spitfire.

Fortunately, they were terrible shots and wasted a lot of their ammo while I tried to get on their sixes. I got some bullets into one 109, but quickly after that my ailerons were cut.

Let me tell you, that's a long flight back to England using just your rudder and elevator. Not to mention the 109 that is still following me and pumping led into my tail. Luckily, he didn't manage to hurt anything else in my plane.

I even managed to land (used emergency landing gear co2) and would have saved the prop if it hadn't been for the fact that I came in without flaps (flaps would have made the speed too slow for me to control the roll with the rudder) and was speeding towards the hangars at the end of the runway. I had to break harder than I wanted and put the nose in the dirt. Watch out for flying deHavilland!

Home safe and sound, but an interesting lesson in never thinking that you're safe when you're over enemy territory.
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  #8  
Old 09-14-2011, 09:11 AM
Winger Winger is offline
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I posted som critics over at your forum bliss. Hope this will help improving the experience for the blue side and normally also for the red side (players that actually seek a challenge and not to slaughter defenseless biddies)

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