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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #301  
Old 09-09-2011, 11:21 PM
Rowddy Rowddy is offline
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Quote:
Originally Posted by cheesehawk View Post
The second hand on the 109 clocks is for the timer. You can set it to start with the button under the clock. It doesn't track seconds normally, just when you have it activated.
Well it goes for all german planes but the seconde handle of the clock use to run before the patch just fine but now it stopped. I never even had to activate it before so you're sure you're right there??
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  #302  
Old 09-09-2011, 11:50 PM
highness highness is offline
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hi does anyone have an idea why Steam keeps patching back to v1.02.xxx my il2-cod russian version after i manually copy/apply the latest v1.03.xxx beta patch?
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  #303  
Old 09-10-2011, 02:56 AM
Faustnik Faustnik is offline
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AI roll rate is way too high.

(sorry if it was said before)
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  #304  
Old 09-10-2011, 07:09 AM
Pluto Pluto is offline
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Originally Posted by Faustnik View Post
AI roll rate is way too high.

(sorry if it was said before)
flightmodel of all the planes is wrong anyway. All the 109s for example are too slow compared to the real planes! Hope they will fix that as well soon !!!
AI behaves more "normal" after the new patch, my impression.
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  #305  
Old 09-10-2011, 07:18 AM
Pluto Pluto is offline
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Quote:
Originally Posted by Rowddy View Post
Well it goes for all german planes but the seconde handle of the clock use to run before the patch just fine but now it stopped. I never even had to activate it before so you're sure you're right there??
...exactly, I can only agree !
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  #306  
Old 09-10-2011, 07:40 AM
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David198502 David198502 is offline
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Quote:
Originally Posted by highness View Post
hi does anyone have an idea why Steam keeps patching back to v1.02.xxx my il2-cod russian version after i manually copy/apply the latest v1.03.xxx beta patch?
maybe you installed the russian version of the beta patch?
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  #307  
Old 09-10-2011, 07:50 AM
Continu0 Continu0 is offline
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Hello

Here some bugs that I meet. Hope they haven't been reported before:

-Trees throw Shadows, whereas Landscape itself doesn't(see red lines). Not a big issue as the chanel-map doesn't have a lot of hills etc. but would be a "nice to have".

-Cliffs of Wilmington look strange, I guess this should not be like this.

Hope this helped!
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File Type: jpg 2011-09-08_00003.jpg (473.0 KB, 75 views)
File Type: jpg 2011-09-08_00002.jpg (511.0 KB, 75 views)

Last edited by Continu0; 09-10-2011 at 08:00 AM.
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  #308  
Old 09-10-2011, 10:03 AM
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SG1_Lud SG1_Lud is offline
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Thank you furbs for mantain the first post updated for the devs. Great job
Cheers!
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  #309  
Old 09-10-2011, 10:42 AM
IvanK IvanK is offline
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Quote:
Originally Posted by Pluto View Post
... the clock is not working properly. Only the handle for the minutes is moving, the one for the seconds is not.

Thank you.
This is actually correct. The Seconds hand and the small inner dial are in built Stop watch functions. You start and stop the stopwatch function using the button below the clock. Elapsed minutes are displayed by the small circular dial and seconds by the second hand. The normal and minute hands operate as per a standard clock.

This Luftwaffe clock is pretty standard and was also used by many Air Forces after WWII... its still in service.

This is now correct, it was previously in error.
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  #310  
Old 09-10-2011, 10:56 AM
Querer Querer is offline
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Not a bug but terribly annoying: since the patch, using the same settings as before, the game has extreme slowdowns the first one to two minutes when flying over a city (e.g. London). As soon as I do some turns and somehow all textures etc. are completely loaded, it runs smooth and with even less stutters than before patch. Just strange that when starting a new mission, the performance is completely crap...
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