Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #11  
Old 09-09-2011, 03:42 AM
Madfish Madfish is offline
Approved Member
 
Join Date: Aug 2010
Posts: 423
Default

Actually what I meant was that with this new completely open design AI planes could be used much more constantly than in the old IL2.

Actually there could be a constant presence of certain flights on almost all servers. Basically what I want to say is that the new multiplayer could involve a lot more AI than it did in the past. Huge dynamic campaigns or constant scenarios that have a realistic amount of AI planes, ships and ground vehicles present at any time.

Good example regarding AI though. I wonder if somethink alike would / could be implemented.
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 01:48 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.