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| CoD Multiplayer Everything about multiplayer in IL-2 CoD |
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Thread Tools | Display Modes |
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#1
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Before there was a balance, you had the choice TnB in a Spit or Chase and fly High in a Hurri..no there is no balance, if you see a spit2 in a 109 you will lose the fight (mostly).. you cant run, you cant turn, you cant dive.. So tell me, when did you as a red pilot have them sorts of OR lack of choices? You see a spit and turn with it your dead, you run away or climb you live, its always been like that in every ww2 flight sim to date...That option in NOT viable now.. when and IF the 109 gets automated pitch then you may be able to outclimb a spit2 as you will be in the powerband more (hopefully) but its not here yet.. AND the spit2 has been left out? why?...so now it should be reintroduced because the 109 has faster ammo? because apart from low speed stability issues that ALL fighters have been tweaked on with this patch the 109 did NOT have any performance upgrades.. With what your saying the Spit2 should of been here since the beginning in FR servers then..... It WASNT for a reason This is about fairness and balance NOT about who has it easier, as it was the Spit1/1a,Hurri Rotol and 109 all had their strengths and weakness's, where is the Spit2's weakness?..you fly the plane you like due to flying style not nationality or anything else... Last edited by Ze-Jamz; 09-07-2011 at 07:30 PM. |
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#2
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Whatever, I will fly the Spit on line and enjoy whichever is available....
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#3
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If you like...But lets say a Novice pilots can keep up with out climb and out dive a experienced 109 pilot... is that better?
What you mean like what it had in RL? Cool.. I dont |
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#4
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Mate Im not going on about it anymore as it seems only a few of us care enough to post anything which is the minority..
Il still fly in there and just shoot down AI bombers until something else is fixed ~S~ |
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#5
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From What I have read the Spit II should be slower than the 109 E by about 10 MPH from sea level to about 10,000 feet, from 10,000 to 17,000 they should be quite close in speed, then from 17,000 to 24,000 the Spitfire should be faster (around 10 MPH at its most), then from 24K and up the 109 takes over again in speed. As for Climb I can only find information stating the Spit II outclimbed the Spit I especially at higher altitudes, but I have not found a good climb comparison between the 109 E and the Spit II.
All in all I would say that Spit II should give a 109 E a run for its money especially between 10K and 20K so what you seem to be experiencing is not too far off historical numbers if you are fighting a Spit II above 10K and below 24K. That being said someone should look at the Speed of the 109 E vs the Spit II on the deck and see if the Spit II is faster in the game, if so I would say this is historically inaccurate. I find the 109 E goes about 10KPH slower than what it should on the deck (475KPH with boost is what I can get), so if the Spit II is going its historical 290MPH on the deck it still slower than the 109 E we have now, but it is not as much of a difference as it should be. I wonder if they are modeling a +12 LBS 100 octane Spit II? If so that would be a handful for a 109 E at any Altitude. JD AKA_MattE
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#6
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The E-3 & E-4 are the same speed at level flight up to 3k tested, its very hard to get an exact figure but if anything the E-4 is 5-7kph quicker...that may be just the testing conditions OR maybe the weight factor if modeled correctly? (was E4 lighter than E3?) Climbing wise, from what ive experienced in game flying both the Spit can Climb with the 109 if not better, again only tested this from deck to around 5-6k |
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#7
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Weight 109 date
E-1 5516 lbs Operational Empty 4426 lbs E-3 5875 lbs Operational Empty 4440 lbs E-4 5530 lbs Operational Empty 4894 lbs E-7 6092 lbs Operational Empty 4445 lbs Some small weight differences between constructors are normal |
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