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Hi Fatt_Shade
Grimeleven earlier responded this...which I duly changed to +2 to make it more balance Quote:
C:\Other Application\Trial\Kings Bounty Armored Princess\sessions\red_sands\red_sands_ses\scripts\ logic_hero.lua and should be under this part Levelup.add( 0, "rune_might", might+2) Levelup.add( 0, "rune_mind", mind+2) Levelup.add( 0, "rune_magic", magic+2) local cur_rage=Logic.hero_lu_item("rage","limit") local cur_mana=Logic.hero_lu_item("mana","limit") -- add items to left button if level < 51 then Levelup.add( 0, "leadership", leadership*(level)) Logic.hero_lu_item("rage","limit",cur_rage+1) Logic.hero_lu_item("mana","limit",cur_mana+1) else Levelup.add( 0, "leadership", leadership*25) end return false end |
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