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CoD Multiplayer Everything about multiplayer in IL-2 CoD |
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#1
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Hmmm.. my only gripe is that the e-4 doesnt have its right speed implemented or if it has then the Auto Prop should be included..
because of this the Spit2 shouldnt be in the planeset imo..Arcade servers yes but not FR... It can chase the 109 down at any Alt which shouldnt be the case ![]() It Turns better, out climbs and can now keep up with so for me its no fun at all flying against them in FR servers..reminds me of the Spit25lb in Il2. my 2 cents ![]() |
#2
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But never could I climb with him. Maybe something has changed? Because the 109 pilot was flying it right, and turn climbing to boot, and there was nothing I could do to catch him, up until his mistake. I think we need to try it a bit longer with the II included. Unless I can't fly for sh!t ![]() |
#3
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Well this is my thoughts...
Red has 2 fighters Blue has 1 The Blue is and has always been the BnZ side while the red TnB (mostly) If the red players wants to BnZ and catch the high 109's he takes the hurri and also if he likes flying high...if not then obviously the Spit1/1a.. The FM's have both been tweaked for stability that im sure off but not the Speed/climb/power (AFAIK) apart from the Spit getting the boost cut off corrected..which gives all Spit models a Lil more guts. The SPit2 has never been included because it has its correct speed and PP unlike its lil brother 1/1a and the 109's You cannot outrun a Spit2 in a 109, Ive tried countless times in arcade servers...if you couldnt climb with the 109 maybe it was your PP because Co E state ive never outclimbed a Spit2 in a 109, again based on what I perceive to be Average pilots. Before it was Hurris that you feared up high and Co E (Av pilots) now you have to watch out for both birds..in fact i dont know why anyone would now fly the Hurri with the Spit being available...I sure wouldnt Mate its your decision and yours alone, im just giving feedback.. the Spit 2 has been left out to keep the balance nice in FR servers like the old 25lb il2 spit I think now the balance is shifted all Red..like you say though its early days and needs more testing but it was the opinion of me and others on Comms and we were flying both sides ~S~ Last edited by Ze-Jamz; 09-06-2011 at 11:47 PM. |
#4
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Hmm,
After flying it longer. The FM's have definitely been touched. It's nothing like it was before. Just take a spin in the non patched version in a spitII and turn. Then do the same in the patch. Unless I'm crazy, I think there's been some drastic changes in FM. But we'll see after further testing. Trust me, I don't want to see a complete domination for one side. |
#5
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In reality was SpitII slower than E3 and E4? Anyone has figures?
I hope mineshalls can provide some balance similar to balance of La-5fn and FW-190. 1 vs. 1 Spit2 will win but 4 vs. 4 109E4 will win due to firepower. Need to fly some 4 vs. 4 sorties to check out. Get on Teamspeak for teamwork ![]() Number of Spit2 can be limited with a script if it shows that it is still superior. E.g. it is possible to make them available only as a bonus for each 1 or 2 victories. Last edited by Ataros; 09-07-2011 at 08:06 AM. |
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