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Pilot's Lounge Members meetup |
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Thread Tools | Display Modes |
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#1
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Personally, i think it will be two things
1. Ground unit controls, because of the tab in the control customisation 2. A body mesh for the player, i.e. like in a FPS you can see your characters arms hold a gun and then fire the gun, reload etc. This would mean that the old ejection animation will come back, yippee Hope you like AdamB |
#2
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Have you seen the latest World of Planes screenshots?
There is a full pilot in player's cockpit, with one hand on throttle, one on the stick, and feet on the rudder pedals ![]() |
#3
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Thats an OK feature, but not a priority in my mind, as I can see my own hands etc on the stick and throttle in my peripheral vision. I rather see a ground crew animation that would make the home base much more immersive, especially during rearm and refueling.
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Intel core I7 950 @ 3.8 Asus PT6 Motherboard 6 gigs OCZ DDR3 1600 Asus GTX580 Direct CU II 60gigSSD with only Windows7 64bit, Hotas Peripherals, and COD running on it 500gig HD Dual Boot Samsung 32"LG 120hz MSFF2 Joystick Cougar Throttle Saitek Pro Rudder pedals Voice Activation Controls Track IR 5 ProClip |
#4
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yes, it should not be priority, but it would be very good for immersion.
Same as having: - animated ground crew - animated pilots/crews (more motion capture animations of scanning the sky, moving, talking, etc) and so on.. |
#5
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DC is the king of sim features, bar none. CoD will destroy all others if it adds this and gets fixed up.
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#6
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I go for dynamic weather
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Intel i7 970 6x3.2 ASUS Sabertooth X58 ASUS GTX580 Corsair 12GB 1600 Mhz OZC SSD 120GB |
#7
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People.
Lots of them. |
#8
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Correct me if I'm wrong, but I seem to recall that pilot animation has always been 'doable' but they chose not to as it can actually spoil the game.
If you push a key on your keyboard then the pilot should be flicking the switch at that very moment. The animation would therefore have to preempt everything you do. Otherwise when you hit the key there will be a delay as the animation would have to move the hand to the switch first before flicking it. Now imagine that with the dash mounted prop pitch lever on the early 109. The animation would always be a step behind your actions. Personally I don't think we need it. |
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