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Adventure mode All you want to know about adventure mode (may contain SPOILERS)

 
 
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Old 09-01-2011, 07:15 PM
Madstrike Madstrike is offline
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Join Date: Aug 2011
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Quote:
Originally Posted by Helios View Post
Regarding the Poison Dagger and Whip: do they affect all units, or are their bonuses only added to certain units? I already sold both in my game and have been rocking with 2 Dragon Slayer Swords and the Gladiator Sword. I never would have guessed those +1 damage weapons could be so useful.
--Edit: from reading the forum, it appears that these weapons do work on every unit. Very interesting!

And it never really occurred to me until now, but Dragon Arrows is a pretty good spell to cast on any kind of archer even if the target isn't a dragon, isn't it? It's like a Ghost Blade attached to an Atk stat rather than an Int stat, isn't it?

(PS: Sorry for hijacking this thread.)
dragon arrows work best with skellie archers who have very low attack, but very high leadership/damage ratio, if u take a look on the other archers they have a not so hot leadership/damage ratio, mostly because they have other things like some nice abilities(sniper) and have attack a lot higher, I mean it doesnt make much sense dragon arrowing hunters(they already have high attack). On the unit u wanna kill it doesnt matter if its a dragon(the name comes just because dragons have very high defense but the dragon arrows break through that high defense and also resistance).
On the poison dagger/ whip combo, they also work best with creatures that have high leadership/damage ratio, so the girls are the perfect target(consider the lake faerie for example, it deals 1-2 damage, so if a weapon adds another 1 of damage it means 50% increase in damage!) plus if u mass bless them u got yourself some brutal damage dealers.
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