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Pilot's Lounge Members meetup

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  #91  
Old 08-29-2011, 09:17 AM
Rattlehead Rattlehead is offline
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Quote:
Originally Posted by pupo162 View Post
well on the other hand, Cod supossedly has an engine made from scratch. Wich reduces de costs since buying an engine like unreal or frostbite does cost millions of dollars
If it reduces costs, why do most developers buy engines then, instead of making their own?
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  #92  
Old 08-29-2011, 09:35 AM
Rattlehead Rattlehead is offline
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Originally Posted by icarus View Post
Agreed. That is the main reason people are scared this won't get fixed. I personally don't care how long it takes, I just want it fixed. The money thing scares me, because there comes a time when the law of diminishing returns calls the shots. Its a race to fix it before that law kicks in.
I'm not so sure.
The reason being that this was intended to be the first installment of a multi-part series, like the original Il-2.

It's only speculation on my part, but it could be that financially, Cliffs has been written off already, but 1c/Ubi have decided that they could recoup their money from the other installments which will follow.

The thing is, they can't abandon Clod because the tech powering the game willl be used for all successive games in the series too.
So despite maybe Clod being a write-off financially, they can't just shelve it and begin work on the next game.
Clod needs to be finished not only so that they can begin work on the next game, but also to reinstill faith and trust in their customer base.

Once the engine is sorted, development for the other games in the series should then be much less of a hassle.
The original series continues to this day, and I think this one could and should have the same lifespan, more or less.

The publishers can still make a lot of money from this series, provided that they have the faith that it can be salvaged.
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  #93  
Old 08-29-2011, 09:42 AM
Revvin Revvin is offline
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If the statement by Jason is true at least we get a peek at what is going on at Ubisoft/1C and perhaps understand Luthier's position a little better, perhaps those who continually berate him will just take a step back but I doubt it. Its the same old conspiracy theorists who post as many rumours and speculation as they can and when something half sticks they crow about how right they were and try to validate the rest of their ramblings from it, its done us no good, we're still in the same position we were in last week.
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  #94  
Old 08-29-2011, 09:58 AM
Skoshi Tiger Skoshi Tiger is offline
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Just a few more words from Jason over at SIMHQ

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I tried to give some insight into what happened so some people would stop dumping all their dissappointment on Luthier. My point is that he is not solely responsible for everything that went wrong and you guys should cut him some slack and give him time, like they did for us and ROF. There are a lot of Oleg fans out there and rightly so he brought you IL-2 which is great, but he is not a god. Something went wrong and I know a lot of the inside story, but what I said is as much as I want to divildge. The sim development community in Russia is quite small and a lot of what I have posted here is widely known in the Russian sim community. 99.9% of us westerners don't speak Russian so we don't pick up on it.

As for you insuating that the ROF team stole the IL-2 code to make ROF that is a serious charge and is way off base. Over 40 people were hired to make the ROF engine fromscratch and the original investor spent millions of dollars trying to make a sim. Hence, the teething problems some of you refer to. Our engine has nothing to do with IL-2. Originally a small group wanted to make a game using the IL-2 engine, but they didn't like the treatment they received by MG so they went and found a new investor and started everything from scratch. They even dumped the models they had made to make sure they had nothing to do with IL-2. Our engine has made a drastic leap forward in the past 2 years because of the hard #%&*$# work of a small and talented team and a supportive community and nothing else.

Believe me I wanted CLOD to be a huge success and help, along with ROF, WOP and DCS to show the retailers, publishers and potential investors that sims were a resurgent genre, but it's troubles have made that a little more difficult for all of us.

Anyways, I'm done with this topic.
http://simhq.com/forum/ubbthreads.ph...3373697/6.html

Now I posted it as a whole so hopefully I don't take it out of context but here's my take on it.

The interesting points for me are

Quote:
The sim development community in Russia is quite small and a lot of what I have posted here is widely known in the Russian sim community. 99.9% of us westerners don't speak Russian so we don't pick up on it"
So most of what was originally stated by Jason was/is common knowledge in Russia.

Like most of us westerners we only get to see a small amount of any of the discussions where someone sees something that will backup the points that they are trying to make and translated only that small part.

Quote:
Originally a small group wanted to make a game using the IL-2 engine, but they didn't like the treatment they received by MG so they went and found a new investor and started everything from scratch. They even dumped the models they had made to make sure they had nothing to do with IL-2.
One of the good things about ROF is that it is it stands on its own as a SIM. The developers can be very proud of what they have achieved. Like many projects a lot of ideas are bounced around in the begining. I'm sure the ROF team made the best choice for their project.

In my opinion the Cliffs of Dover team can be proud of what they have done so far. There's still alot of work to be done but that goes with all projects. You don't see the ROF team stopping their development work!

Quote:
Our engine has made a drastic leap forward in the past 2 years because of the hard #%&*$# work of a small and talented team and a supportive community and nothing else.
From what I see when I play COD I know that the COD team has a lot of talent and has put in a lot of hard work. Now it's our turn as a community to do our part!

Quote:
Believe me I wanted CLOD to be a huge success and help, along with ROF, WOP and DCS to show the retailers, publishers and potential investors that sims were a resurgent genre, but it's troubles have made that a little more difficult for all of us.
Maybe as a community we should be a little less interested in point scoring seeing what we can do to make it a success?

Cheers!

Last edited by Skoshi Tiger; 08-29-2011 at 10:01 AM.
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  #95  
Old 08-29-2011, 10:30 AM
albx albx is offline
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Quote:
Originally Posted by Corto View Post
I gave him my best support like others here: my money.....
And I dont apologize for nothing...

It is the turn for 1C now not for the community
well, apologizes is too much... of course we gave his company money buying the product, a beta version of a game... now what we paid is gone... we can only hope for a better support, if will be one.
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  #96  
Old 08-29-2011, 10:30 AM
335th_GRAthos 335th_GRAthos is offline
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Interesting post, thank you for posting it Tree!

Does not change my opinion about certain things of this flight sim but it is interesting background information that sheds light to what happened behind the scenes.

~S~
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  #97  
Old 08-29-2011, 02:03 PM
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Feathered_IV Feathered_IV is offline
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I'm still a little confused as to how 1c is the bad guy, just for investing 8M and six years into Oleg.

Then again: "Again, you see to blame Ubi for all this. Why don't you ask 1C if $8 million and 7 years was enough time and money for a team to eventually be held accountable for their work and produce a product?" Does that infer that Ubi payed the money to MG through 1C, or does it mean 1C payed the money itself??

Even more confuddled

Last edited by Feathered_IV; 08-29-2011 at 02:08 PM.
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  #98  
Old 08-29-2011, 02:51 PM
II./JG1_Krupinski II./JG1_Krupinski is offline
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Personally, I believe that Luthier and his team are up to the task of properly maintaining this game. The product isn't is as bad of shape as people lead on about.

All we can do now is sit back and wait. Leave them to their business and enjoy what we have now.
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  #99  
Old 08-29-2011, 03:15 PM
Ze-Jamz Ze-Jamz is offline
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Here here
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  #100  
Old 08-29-2011, 03:19 PM
icarus icarus is offline
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Its as bad as some make out and not as bad as others make out. Its playable, but only just, and it is definitely an alpha or beta software. Its not a good sim right now, but it could be if they finish it.

Hopefully the money will hold out long enough for them to make it a good sim or better. Apologizing for it or whining are of no consequence either way. Neither make any difference to the fate of this sim.

If you are a big enough fan and are desperate for this to be finished, you should send checks to Luthier, that is the only thing that can make a difference....money. The devs will not work when the money runs out, finished or not.
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