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Mods King's Bounty: Crossworlds Mods

 
 
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Old 08-25-2011, 11:47 PM
pwnz0r pwnz0r is offline
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Join Date: Aug 2011
Posts: 2
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Sup ya'll. I haven't played the original red sands, neither CW. Last time I tackled this game was a year ago, an Armored Princess campaign on impossible. It just happens on a day I decide to play modded CW, red sands extreme comes out.

So I had to "cheese" through the beginning. My first failed attempt showed that you can't really afford to lose anything or you'll run out of gold before next weakest encounter. So, strong humans troops, especially with armor/steel armor/valor (paladins+knights+horsemen+inquisitors+fire mages) were way to go for flawless victories.

When about half the scarlet wind was cleared there's a need for stronger troops though. I had to kite a bit around bolo(scarlet wind acess + droid cave for amulet and treasure) then scarlet wind for bottle quest and chests and sitting at 35k gold at level 8 with almost no army.

Now the hardest decision lies in selecting a new army, given how much choice there is.
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