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Mods King's Bounty: Crossworlds Mods

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  #1  
Old 08-23-2011, 09:50 AM
grimeleven grimeleven is offline
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Nothing for saboteur but make sure your "addon_special_attacks.lua" is fixed and does not read add_blog_saboteur_cloañking

edit i double checked the zip file and the lua for the saboteurs is fixed, so you can copy it over again, else idk what's going on, i used them and it doesn't crash.

another edit: maybe you copied over the .lua file? this lua fixed was with version 1.1 so you should just edit the file instead because the updated changes and my mod will make your game crash , missing code.

Last edited by grimeleven; 08-23-2011 at 09:56 AM.
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  #2  
Old 08-23-2011, 10:05 AM
infernal1800 infernal1800 is offline
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To Fatt_shade: The most important is you have to install the latest official version of game or Saboteur will crash no matter what you have fixed. I havent install this version yet so I cannot use Saboteur even addon_special_attack.lua was fixed.
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  #3  
Old 09-04-2011, 04:23 AM
zhaozhilong zhaozhilong is offline
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Quote:
Originally Posted by infernal1800 View Post
To Fatt_shade: The most important is you have to install the latest official version of game or Saboteur will crash no matter what you have fixed. I havent install this version yet so I cannot use Saboteur even addon_special_attack.lua was fixed.
Any other work around on this ? My version is 1.3 Build 6150 ?

Nerf the saboteur by replacing his skill with other skills ?

Otherwise if I want to just have a walkthru with RSE, I will just have to give it 1 HP so that it won't spoilt my game....
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  #4  
Old 08-23-2011, 01:44 PM
Pip-Boy Pip-Boy is offline
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It sure looks great I`ll be sure to try it out sometime, in the meanwhile is there a way to make the legendary units mod and the items you introduced in this mod for the Red Sands mod 1.3? I mean whitout all the changed stats and higher difficulty. If it could be possible of course.
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