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Some valid points, let's add a few more just for fun.
Engines that don't run forever and a day at full RPM whilst damaged. Engine modelling seems very forgiving compared to other sims I've played. Higher chance of faulty munitions and sub-standard fuel/engine quality for late war axis fighters. Field modded (bored out, tuned, etc) engines for both sides. Default application to add kill markings to a skin ![]() I'll leave it at that. |
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