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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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Thread Tools | Display Modes |
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#1
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Probably the hardest out of all the sims I've played tbh. I know alot of people are lowering there screen res down to make everything bigger but losing visual quality which I'm not prepared to do. My res is 1920x1200 |
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#2
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#3
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I think my problem is spotting the aircraft... I am 1900 x 1200... 24" screen..
I thought it was my eyes, so I've been flying in my cheaters... Lol |
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#4
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Online, specially in Syndicate, I find action every sortie. There are certain areas where you are very likely to find a fight. There are also a bunch of bombers coming and going from time to time, that can keep you bussy.
In Syndicate server, if there are enough people online, you can patrol around friendly ships and look for flak bursts tracking enemy planes. If that doesn't work, and you are really itchy for a fight, you can go fly around the enemy ships, at low or medium altitude and the players in the other team will find you soon enough. I like to grab a 110 with bombs and go visit the enemy bases. The bomber base first. You can get really lucky there when the Wellingtons are landing. If I can't find bombers I visit the fighter bases and soon enough I find some Hurricane chewing on my rudders.
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#5
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I find the problem is that the Spitfire fliers tend to hang out over Dover at very low level. This makes them hard to spot if you are in a 109. They don't venture over the water as they'll get seen pretty quickly.
When you finally spot one and dive down you'll discover they are all down at that altitude, it gets a little dangerous as you can get too involved with one and easily get another on your tail. Now you can limit it to B&Z slashing attacks but you'll often lose them in the ground clutter so you do have to T&B slightly and that's when the other Spits get involved with you. On the other hand if you are a Spit it's easier, you just take off and look for the flak puffs in the sky, there's your enemy. Give him a little squiz of 303's and he's got a small chance at getting home, on the other hand if he hits you, just do an emergency landing and don't worry about finding a place to do this as trees don't exist.....
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#6
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![]() Trust me. Is the same on both sides.
__________________
---------------------------------------- Asus Sabertooth Z77 i7 3770k@4.3GHz+ Noctua NH D14 cooler EVGA GTX 780 Superclocked+ACX cooler. 8GB G.Skill ripjaws DDR3-1600 Crucial M4 128GB SSD+Crucial M4 256GB SSD Seagate 750GB HDD CH Fighterstick+CH Pro pedals+Saitek X45 Win7 64bit Last edited by Jaws2002; 08-12-2011 at 12:56 AM. |
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#7
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I usually can't even get 500m off the ground before I see flak going off, especially on Blue. It took me 8 sorties the other day just to finally get across the channel without getting into an engagement within a few minutes of taking off. My 110 loves me some low down spits and hurris though
Of course, they also love to kill me as well |
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#8
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Also, consider that flak is mostly way, waaaaaay off - another AI issue (though sometimes it gets a lucky hit, like today on me...). So "the enemy is where the flak is" is not that good of an indicator. I tried that myself, to no avail, to be honest.
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#9
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I thought it was just me too, but everyone I spoke to said they had similar problems, particularly if you are high and they are low. Get ventrillo or teamspeak is my advice and you will have comms with others - it is a huge advantage and I can't imagine going on MP without it now. Not only will you have extra eyes but get to chat to some great on-liners. I had to be dragged off my PC as I was enjoying MP so much!
If you fly Spits/Hurries - open the canopy for improved visibility! Looking at the screenshots for the next patch update I am hoping that the planned changes (to the graphics) may help spotting a/c. MP - EvangelusE Allegiance - Red Last edited by SEE; 08-12-2011 at 01:46 AM. |
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#10
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I don't find it's the same at all. The 109's cross the channel and draw flak whilst the Spit is over land. I find it's easier for the Spit to find the 109 then vice versa. As mentioned before the Spits are flying over friendly territory. The tactic I've seen countless times is for them to fly low. If bounced and damaged they go in for an immediate emergency landing, regardless of trees because trees don't exist. It's a real underhanded tactic but that's what I've been observing. I've damaged so many spits and they instantly head for the ground and land right through the trees. Hopefully if this game ever takes off properly and the servers are full then we'll see people getting off the deck and trying to get an altitude advantage. I also find it odd that the opposing sides aren't cooperating to meet up in a selected quadrant. I must try out teamspeak to see if that' where the info is. |
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