Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover > Technical threads > Controls threads

Controls threads Everything about controls in CoD

Reply
 
Thread Tools Display Modes
  #1  
Old 08-08-2011, 08:41 PM
Ze-Jamz Ze-Jamz is offline
Approved Member
 
Join Date: Jan 2011
Location: On your six!!
Posts: 2,302
Default

Quote:
Originally Posted by Dutch_851 View Post
Not sure I understand what you mean here mate.

I have machine guns on the first stage of the trigger and cannons on the second stage of the trigger also, but apart from the mad shaking with the cannons interfering with control as Orville said the other day, it works fine.

Do you mean no control unless you release the trigger?
Hi Dutch..

Yep i mean exactly that... if i goto controller settings (windows) i can see the 2 stage working ok as well as me being able to draw a circle with stick while keeping trigger pressed

BUT

as soon as im ingame i have no controll with stick when im pulling trigger to its 2nd position..very weird

In fact i have no input being transferred from the whole setup when im in the 2 stage position

Last edited by Ze-Jamz; 08-08-2011 at 08:43 PM.
Reply With Quote
  #2  
Old 08-08-2011, 10:22 PM
Ze-Jamz Ze-Jamz is offline
Approved Member
 
Join Date: Jan 2011
Location: On your six!!
Posts: 2,302
Default

Not that bud.

1 because it uses mains power for the FFB
&
2 it reconizes actions in windows and profiler..just not in game
Reply With Quote
  #3  
Old 08-09-2011, 12:01 AM
ATAG_Dutch ATAG_Dutch is offline
Approved Member
 
Join Date: Feb 2010
Posts: 1,793
Default

I don't have any explanation for this in that case, only to say that I've noticed a few intermittent anomalies with mine that don't occur all the time.

I'm still convinced there's an issue with my software in certain situations, so maybe a re-install might help, but I'm guessing you'll've tried this already.

Sorry, that wasn't at all helpful.

Edit: Unless you've got some clash in controls settings in game? Is it possible that there might be a conflict of controls somewhere if a control function is mapped to two control axes/buttons or vice versa? Also, have you tried the same situation in other sims? If it's ok in IL2 for instance but not in CoD, you'll know the prob is in the control settings in CoD. The 'ok in windows' would also point to this. Sorry if this sounds patronising but the keys and axes control settings can conflict sometimes!

Last edited by ATAG_Dutch; 08-09-2011 at 12:29 AM. Reason: sudden idea?
Reply With Quote
  #4  
Old 08-09-2011, 12:11 AM
Mr_Steven Mr_Steven is offline
Approved Member
 
Join Date: Aug 2009
Posts: 46
Default

I don't even have the game yet but could it be that you have that anthropomorphic setting or whatever the hell it's called on? The game may think that because 2 things are being used that you couldn't have a third hand on the stick?
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 02:52 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.