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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 08-05-2011, 11:23 AM
Mr Logic Mr Logic is offline
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Quote:
Originally Posted by klem View Post
I must however point out that on-line play is not nefarious although it could be said to be unreliable at times.
The misuse of the word 'wicked' to describe an event or object from which one can derive pleasure is a modern idiom widely accepted by the lesser educated, consequently usage of the word 'nefarious' in this context is wholly appropriate.
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Old 08-05-2011, 12:03 PM
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klem klem is offline
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The misuse of the word 'wicked' to describe an event or object from which one can derive pleasure is a modern idiom widely accepted by the lesser educated, consequently usage of the word 'nefarious' in this context is wholly appropriate.
You are already off on an illogical side-track. I am not discussing the organic nature of the English language, merely pointing out that the practice of on-line gaming is neither nefarious nor 'wicked' in its original sense.

But enough Troll feeding.
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Old 08-05-2011, 01:09 PM
JG53Frankyboy JG53Frankyboy is offline
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not to forgett that the new FullMissionBuilder just looks like the old one. If you go deeper, just to put a missiongoal, you have to programm some code.

And that with almost no official documantation. CHAPEAU to all the communitiy mamber who are going behind that stull and are trying to help !!
I, as example, have stopped (after the first 2-3 weeks) building anything - after hundreds of COOPs for the VOW online war.

BUT, that is limiting the online play - because you need missions for that.

In 2001 with IL2 release there were working COOPs and the Hyperlobby - after 4 month after its release i had plenty of online coop missions in my logbook.
To ad, inm these time there wehre no deticated server and no serverscripts available !
That came later.

So, i guess, it needs more time till a more massive onlineplay will happen.


As an example (not as an comparison !) , RoF has after now 2 years of release also no massive onlineplay . I guess, in some part its also very complex FMB is not unguilty...with other engine related limitations.
Overcomplex stuff, reduces the amount of people who can handle these things.
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