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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
| View Poll Results: Acccuracy and preference for moded vs current tracers | |||
| I think we should immediately use the "new" tracers. |
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19 | 14.18% |
| I think with some more work the "new" tracers should be used. |
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50 | 37.31% |
| Indifferent to the tracer effects/possible effects. |
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35 | 26.12% |
| I like the current tracers. |
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30 | 22.39% |
| Voters: 134. You may not vote on this poll | |||
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#1
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I stumbled upon this vid today. It shows tracers during the day and at night from the same vantage point on a LAV.
The cameraman pans around during the shooting and I believe this give the best impression yet of what tracers really do look like as the camera seems to record very close to what the human eye sees or at least what my eyes have seen.
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STRIKE HOLD!!! Nulla Vestigia Retrorsum |
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#2
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I one you all for get is that all of the modern weapon that are shot are showing shots that are over 1500m or more were in the game most shot are only 300m to 500m so they look a lot faster, also tracer and incendiary round in modern armament is a lot different to what was in 1942 and they burn brighter and longer.
Here footage from spit in ww2 and you ahev trouble seeing the tracer rounds this one from P51 and you don't see a lot of trcer rounds
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#3
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Salute ! |
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#4
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#5
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Another thing that "experts" don't probably know is that nowadays there are three kinds of tracers: bright, semi-bright and dim. Once again, please bear in mind the RAF standard order of the era: "Browning 303s fire 1200 rounds per minute, that's 20 per second. As mentioned above, what you see also depends on the number of tracers loaded. If you have a tracer every 5 rounds then that's 4 tracers streaking away every second." Last edited by Sternjaeger II; 08-02-2011 at 01:29 PM. |
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#6
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