Quote:
Originally Posted by DeepSoul
What you say seems logical but how come enemy strength is 50%/100%/130%/170% on the different difficulties? If you look at the alead string it's "alead=0.7|1.1|1.5|2.0" and that seems to have nothing in common with enemy strength. How do you interpret those figures?
There is also a value called manarage. Is that how much mana you get when hitting undead with holy avenger?
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Glad to see there is some people still playing this game
-Yes, alead value does affect the enemy strength, you can raise the value to 1.0|1.5|2.0|3.0 and enemy strength in impossible difficulty will be 300%. I tested it and it works
-I think manarage is the recover speed of mana when you are not in the battlefield, I mean in the map. But it can be the flow rate when hitting the undead/demon with holy anger as you said. Feel free to raise it and test it