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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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Thread Tools | Display Modes |
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#1
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![]() ![]() Like this. |
#2
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If thats not a mod - must be connected to a setting in the game i guess?
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#3
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I'm sure I've had wings torn jaggedly off in CoD, I'm not sure that the way it's done in WOP is that good either they look like the wings are made of paper torn diagonally I would think the wing would tend to come off where a spar joins, but I wouldn't be surprised if we aren't seeing all the DM possibilities yet.
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#4
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no I have no mods on my game but it is before the last patch.as is this one,and I do believe this one was before any patches.Both are do to collision and not gun fire.
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#5
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Found another one.this was just the other day in multiplayer.A collision as well.
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#6
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I dont like to see that either as it looks a bit IL2 but the ops post is linked to images showing a cannon mod? Has anyone stopped to think that maybe the mod with the xtra destructive force of those cannon shells might have somthing to do with it?
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#7
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Well, thanks for the screenshots Slatz. It seems to clear up the issue pretty convincingly.
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#8
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I posted this video once before, but I think it's relevant to this discussion:
There are two collisions in this video. The first is a midair between a Bf-110 and a Spitfire, in which the Bf-110's wing is cleanly severed, while the Spitfire very unrealistically takes only light damage. The second collision is when that Spitfire bellies into the ground, and the right wing is removed along a very jagged looking break. I'm thinking the code for severing wings in flight must differ from the code for losing wings to collision with the ground and/or static objects. |
#9
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Which ever way a wing is "torn" off it should not leave a cut like a laser has done it, i agree we might get the rip along weak point(so maybe its more of a snap?) but we should still see ripped and torn fabric and bent ends of struts.
It does smack of lack of "polish".
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Furbs, Tree and Falstaff...The COD killers... ![]() Last edited by furbs; 07-31-2011 at 06:14 AM. |
#10
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Well if that screenie is cod, then my point will be mute...
What I was going to say is, that every DM feature must be quite a resource hit, so drawing a straight line may be an unfortunate compromise... And a repeated jagged tear the same... But however it is handled, somebody will perceive it as unrealistic and then we're back to square uno... Before you ask... no, I don't have the foggiest idea how to code! ![]() |
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