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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #31  
Old 07-27-2011, 11:37 AM
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JG52Krupi JG52Krupi is offline
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Quote:
Originally Posted by JG52Uther View Post
Naaah he's a fanboy,and he's on my list as well.

(kidding,just kidding...)
Lol, Tbh I think I'm on his list now for derailing his thread

Good news is that I expect LobiSoMeM will also soon be on the list
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Originally Posted by SiThSpAwN View Post
Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
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  #32  
Old 07-27-2011, 11:51 AM
adonys adonys is offline
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no, the fanboy list is for the ones mindlessly bashing of the so-called "whiners" truth be told, your entry on that list was kind of lightly, but I was really enraged at the time of the deniers' behavior and trash. if a thing is black, no amount of screaming that "it's actually white" won't make me see it as being white too

that was not about money, I would have paid twice or even more the price i did (16$ for the russian version and 50£ for the european CE one) if they would have said "look, we can't go on, we're out of funds and the game is not done yet. please help us help you!" because that it would have been (treated) fair. but the way they are going now it is not, and they seems to not comprehend that this might be their doom, and with it the doom of something I found and still find enjoyable.

sorry for OT.

Last edited by adonys; 07-27-2011 at 11:58 AM.
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  #33  
Old 07-27-2011, 12:04 PM
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David198502 David198502 is offline
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ok adonys thx!
...but to force aero to be off, isnt it enough to disable desktop composition in the launcher exe???
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  #34  
Old 07-27-2011, 12:10 PM
adonys adonys is offline
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it should. "disable visual themes" will just prevent Windows visual themes altering the program's window.
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  #35  
Old 07-28-2011, 01:19 AM
LoBiSoMeM LoBiSoMeM is offline
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I bought today a nem Mobo and 8GB of faster RAM, DDR3. Performance improve in CloD, of course. I tested with Aero/VM/Indexing and after disable all this settings.

Nothing happens regards "microstutters" or FPS. All the same: texture and land detail in highest settings = more texture streaming = no so great performance. Land detail = medium and/or texture = high, fluid gameplay.

I'm - because i'm a "brick" - still waiting some real magic tweak guide to optimize the crap W7...

Bye!

P.S. MAYBE Adonys have a more "fanboy" definition of microstutters in CloD... I'm a little more "whinner" regards this...

Last edited by LoBiSoMeM; 07-28-2011 at 01:52 AM.
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  #36  
Old 07-28-2011, 06:28 AM
Ataros Ataros is offline
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Quote:
Originally Posted by LoBiSoMeM View Post
I'm - because i'm a "brick" - still waiting some real magic tweak guide to optimize the crap W7...
Try Gamebooster, Gboost or similar free software to unload processes.
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  #37  
Old 07-28-2011, 08:43 PM
LoBiSoMeM LoBiSoMeM is offline
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Originally Posted by Ataros View Post
Try Gamebooster, Gboost or similar free software to unload processes.
Used all: no gain in games.

The game runs GREAT here, but I can't blame W7 tweaks for bad performance with everything maxed. Just having fun with this guy who said that runs with all settings in max and had no microstutters...

Wonderland!
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  #38  
Old 07-28-2011, 10:00 PM
adonys adonys is offline
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right, I'm lying just to torment you, mate
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  #39  
Old 07-29-2011, 05:15 PM
Blackdog_kt Blackdog_kt is offline
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Guys, with the amount of different PC components and the still somewhat unstable nature of the sim, it's expected to have different experiences with similar tweaks.

Don't fret over it, something that works well for me might not have any tangible difference for someone else or might even give worse results, etc
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  #40  
Old 07-29-2011, 05:54 PM
Ekar Ekar is offline
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As I posted in the recent thread on the new beta Nvidia drivers (280.19), stuttering is much reduced on my system, I would say to the point where performance is not really an issue anymore. I was greatly surprised by this, as I imagined the problem to reside more on the game side than the driver side of things- but these drivers have really helped. I've even tested things out on some modified terrain texture maps which are twice the size of the default ones- and still all is well. I recommend Nvidia users who are struggling with performance to investigate these drivers, and also to post their thoughts in the forum.

http://forums.guru3d.com/showthread.php?t=348513

(single gtx570, i7 2600k).
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