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CoD Multiplayer Everything about multiplayer in IL-2 CoD |
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#1
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My friend can't get in. He just crashes or times out during the long load time. Farthest he made it was the Client Briefing, but while the fuzzy grey map only lasted a few seconds for me it stayed that way for him. He can get to other servers just fine.
Historical accuracy is great, but these load times have got to go. Since so many of the squadrons are only different in name alone and not planes used, maybe just reduce them? I think you're going to see a negative hit to server attendance unless it goes back to being similar to the way it was. EDIT: Once my friend gave up and went to another server, I continued to test for a bit. I didn't even get off the ground. I normally have a smooth experience with 45-60 fps. I didn't have Fraps running, and I wasn't about to burn another 10 minutes waiting to load in a fourth time, but I could tell my frame rate was horrible because I couldn't even mouse look without constantly stuttering. My ping was also up from the usual low 30's to mid to high 40's. I hadn't changed anything in my own settings and the last time I played was two nights ago on the SYN server. Last edited by WilsonMG; 07-28-2011 at 05:29 AM. |
#2
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Guys....Bliss is trying some new stuff and im not sure he gets all your feedback here....might be an idea to post on our forums at www.syndicatesquadron.com in the server section....cheers!
P.S. I get terrible framerates with medium clouds aswell.....and ive got a highend pc setup where i get 60fps locked all the time on other servers. |
#3
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It wasn't my intent to bitch, just to point out what I see as the current shortfalls. I understand Bliss was only trying to make the mission better, and to give it more depth. However, even with my high end PC as well, the mission as it stands is nearly unplayable and I just wanted to alert him to that fact so he can do something to improve the situation before people wander off.
If nothing else I guess I can get off my duff and finally get the MG dedicated server running CoD. I was growing complacent because of how enjoyable the Syndicate server had been but with no other dedicated US servers that I know of... Last edited by WilsonMG; 07-28-2011 at 05:53 PM. |
#4
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Im with ya Wilson, the current settings defo are not optimised enough to be used i guess....if enough ppl say so i reckon things might get put back to a more playable level. btw i didnt get a delay loading tonite...the mission loaded straight away in under 1 minute. just the clouds issue for me
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#5
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Wilson,
The old mission was put back up this morning. The test of the new one didn't go well. As far as the clouds they do give you a minor fps hit but make the sim 100 times better. 30 fps to 60 fps is not noticible with this sim. |
#6
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I agree the heavy/medium clouds make the game "look" better but they sure as hell dont make it "feel" better. A 30% hit to my fps is very noticeable. Im just passing along what has been mentioned to me on the server and from my own experiences. Others mustnt get the same hit or dont seem to mind.
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#7
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I played at around 0100 CST and found it to be MUCH improved. I actually enjoyed the new clouds and didn't see a performance hit at all.
It was the mission that was impacting my performance, not so much the config. I also loaded in slicker than snot like before. Jed, you might take a look at your settings if you're still having issues after the mission changed back because it's like night and day for me. |
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