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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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how do I know how far away my target is then by looking into 109's gunsight? Is it set automatically to my convergence value as I input to the loadout menu? ![]() thanks! |
#2
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From that point on it's approximations by the pilot: double the wingspan for a twin engined bomber so that when wings touch the bars it should be about 2X meters away, and so on. The easiest way to test it would be to make a short, airstart mission in the FMB with your 109, a Spit and a Hurricane. Set them to have low fuel and no ammo so they won't fight back and run for home, enable icons and fly behind them until you see their wings touch the bars, then check the icons for the range. Or wait for one of the guys with technical documentation or knowledge on the Revi sight to pop in and answer it for us ![]() EDIT: Actually i couldn't resist so i flipped through Flea's datasheets and checklists and the answer is there on page 10. The revi is a 100 mil gunsight, which means that a target with a wingspan of 10 meters fills the gunsight (wingtips touch the bars) when it's 100 meters away. The Spitfire has a wingspan of 11.23 meters and the Hurricane sizes up at 12.19, so neither of them exactly fits the gunsight. I guess they went for the approximate rule that "fighters have about 10 meters of wingspan". According to Flea's excellent document, when a Spit fills the sight it's 112 meters away, for the Hurricane it's 122 meters (as you can see, these numbers are approximately ten times the quoted wing span). In other words, since absolute precision is impossible anyway, just keep in mind that when they fill the sight they are tad further than 100 meters and you'll be ok. So if you have a convergence of 200 meters you should shoot when their wingspan is about half the distance from bar to bar. Last edited by Blackdog_kt; 07-26-2011 at 03:12 AM. |
#3
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thank you blackdog this is great find!!!!! gunsight has always been a issue that confused me.
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#4
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sweet! do a 109 E1 vid. I love 109's.
thanks for the vid regardless |
#5
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Hiro, look through my vids, you'll find what you are looking for...
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#6
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![]() I didn't look too much into the German sight, though, so I cannot confirm this myself. And isn't there anything at all we can do to adjust the bars in that sight?
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#7
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There is no need to adjust,
A german soldier with a technical manual and a order can do anything!!! Why make it complicated? ![]() ![]() ![]()
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#8
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IIRC the ring ist set that a plane with 10m wingspan is 100m away... ?
If this fit the game, i also dont know.......... and the german one was not adjustable like the english one. |
#9
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Hi guys. The count is simple. (Size of object) X (How many times does he fit into the circle) x 10= it grants the distance of the object. Later, they put 1° marks onto the Revi, because of the facilitate of the counting.
You need this book. Here in detail, and more things are written: Horrido - Des Jagers Schiessfibel (GER). This is the original, german book. I did not find English translation on the internet (with the Hungarian i guess you can't do nothing ![]() Of cousre, all of this work in the game.
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#10
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