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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 07-22-2011, 06:43 AM
Lololopoulos Lololopoulos is offline
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Originally Posted by JG52Krupi View Post
Quite easily I found, during turning dogfights i just had a quick glance but during dives it is vastly important a few times now online i have had to run from an encounter after blowing the engine trying to boom and zoom
ok I understand why u would need to keep the revs at bay using prop pitch during a Sturzflug (as the official manual put it, lol), but as of now I really don't see how it can benefit level and turning flying, or even climbing. I've heard some more experience pilots say that if u can manage the prop pitch well, it's like being able to drive a manuel car, and in combat u can really gain an edge.
is that really true?
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  #2  
Old 07-22-2011, 08:25 AM
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JG52Uther JG52Uther is offline
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Well I know I have found myself very slow sometimes because I am nursing the engine too much, and keeping revs/ATA too low.
Its certainly not 'il2 point and go at 110%' anymore!
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Old 07-22-2011, 09:22 AM
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JG52Krupi JG52Krupi is offline
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Originally Posted by JG52Uther View Post
Well I know I have found myself very slow sometimes because I am nursing the engine too much, and keeping revs/ATA too low.
Its certainly not 'il2 point and go at 110%' anymore!
True it certainly isn't but after you get over the initial learning curve i find it to be quite similar.

A tip from a magazine on a 109 E flight.

To ensure you don't overdo the rpm on take off set the pitch to 11:30. I now fly like most of the time.

I set the throttle to 90% and now my I use the pitch to keep the rpm around the red arrow... My problem only comes when I spot an aircraft below me and dive its very hard to keep an eye on the pitch enemy and rpm and I normally end up either losing sight of the contact, ignoring my wildly high rpm until I start to shake to bits or forget to stop turning the pitch down which end up in losing all energy as you start your climb back up. All of three of these mistakes usually end in a disaster, but i am getting better and I see this as a huge increase in gameplay over 1946 as its much harder to boom and zoom now
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Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
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Old 07-22-2011, 10:07 AM
Tiger27 Tiger27 is offline
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Originally Posted by JG52Krupi View Post
True it certainly isn't but after you get over the initial learning curve i find it to be quite similar.

A tip from a magazine on a 109 E flight.

To ensure you don't overdo the rpm on take off set the pitch to 11:30. I now fly like most of the time.

I set the throttle to 90% and now my I use the pitch to keep the rpm around the red arrow... My problem only comes when I spot an aircraft below me and dive its very hard to keep an eye on the pitch enemy and rpm and I normally end up either losing sight of the contact, ignoring my wildly high rpm until I start to shake to bits or forget to stop turning the pitch down which end up in losing all energy as you start your climb back up. All of three of these mistakes usually end in a disaster, but i am getting better and I see this as a huge increase in gameplay over 1946 as its much harder to boom and zoom now
I switched from a throttle lever to one of my hat switches to control the 109 pp that way I can have it the right way (Spits and Hurris are still mapped to my throttle) and it stops on release, I just try and match the rpm, reducing pp to keep the rpm's out of the red, I found before I was using the hat switch I would set it for dive and then forget to centre it I would pull out in full course, totally screwed for the climb out, but when you get it right it works well.
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Old 07-22-2011, 10:16 AM
Ze-Jamz Ze-Jamz is offline
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Pretty easy to judge just by the sound?...or at least i see to be able to do that for the most part..

You can go way over the red mark on yer RPM's btw just don't leave it there too long..

If your BnZ'n and your trying to keep it inside the limit (red mark) then no wonder your having a hard time
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Old 07-22-2011, 10:36 AM
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JG52Krupi JG52Krupi is offline
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I switched from a throttle lever to one of my hat switches to control the 109 pp that way I can have it the right way (Spits and Hurris are still mapped to my throttle) and it stops on release, I just try and match the rpm, reducing pp to keep the rpm's out of the red, I found before I was using the hat switch I would set it for dive and then forget to centre it I would pull out in full course, totally screwed for the climb out, but when you get it right it works well.
Oohhh good idea and then I can use the lever I currently have it set to for mixture control when the 190 arrives

Thanks tiger
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Originally Posted by SiThSpAwN View Post
Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
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Old 07-22-2011, 05:07 PM
Lololopoulos Lololopoulos is offline
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Originally Posted by cheesehawk View Post
Krupi,

If you're flying at 11:30 prop pitch most of the time, you're not utilizing even 1/2 of the power of the 109s engine, like you're driving a car using only first and second gear.

Use more control, let your prop pitch slowly work its way down to 9:30-9:45, keeping it in the powerband, and you'll see a lot more speed. Plus, its way easier to keep the engine under control in dives, if you start at the low end of the powerband instead of the high end. Get the revs back up when climbing.

I find I do most of my dogfighting at around 10:15, and slowly works its way up as I lose energy and need more and more bite from the engine. When you're still dogfighting and your PP is already at 12:00, you know you've done it wrong and you're running out of time.
I'll give that a shot.
It would really nice if someone can explain what's the relationship between RPM, power and speed? Is there a formula that links them together? Intuitively it doesn't make any sense to me. It's probably better to look at a math formula. I actually took a intro to Aerospace Engineering class in my freshman year in college, but we didn't cover anything propeller related. all we talked about was the airfoil.
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Old 07-22-2011, 05:53 PM
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JG52Krupi JG52Krupi is offline
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Quote:
Originally Posted by Dutch_851 View Post
Well a prop is an airfoil....
LOL owned
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Originally Posted by SiThSpAwN View Post
Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
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  #9  
Old 07-22-2011, 06:23 PM
Lololopoulos Lololopoulos is offline
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Huh? No comprende!
hahaha technicality right here. LOL
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  #10  
Old 07-22-2011, 05:53 PM
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JG52Krupi JG52Krupi is offline
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Quote:
Originally Posted by cheesehawk View Post
Krupi,

If you're flying at 11:30 prop pitch most of the time, you're not utilizing even 1/2 of the power of the 109s engine, like you're driving a car using only first and second gear.

Use more control, let your prop pitch slowly work its way down to 9:30-9:45, keeping it in the powerband, and you'll see a lot more speed. Plus, its way easier to keep the engine under control in dives, if you start at the low end of the powerband instead of the high end. Get the revs back up when climbing.

I find I do most of my dogfighting at around 10:15, and slowly works its way up as I lose energy and need more and more bite from the engine. When you're still dogfighting and your PP is already at 12:00, you know you've done it wrong and you're running out of time.

Thanks Cheese, will try this out later
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Quote:
Originally Posted by SiThSpAwN View Post
Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
Gigabyte X58A-UD5 | Intel i7 930 | Corsair H70 | ATI 5970 | 6GB Kingston DDR3 | Intel 160GB G2 | Win 7 Ultimate 64 Bit |
MONITOR: Acer S243HL.
CASE: Thermaltake LEVEL 10.
INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4.
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