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| CoD Multiplayer Everything about multiplayer in IL-2 CoD |
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Thread Tools | Display Modes |
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#1
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Bliss,
Are you still running a large number of objects on the map you use? I am wondering for benchmarking purposes. I did have some stuttering (again) last night when I was on there but I figure with such as large amount of objects and aircraft spawning there would be some pauses. Thanks for the great server. JD AKA_MattE
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ASUS Crosshair IV Formula AMD Phenom II X6 1090T BE @ 3.4ghz ZALMAN 120mm CPU Cooler Intel X25-M 160GB SSD Mushkin Enhanced Redline 8GB MSI R7970 OC ATI Catalyst 12.3 KINGWIN Mach 1 1000W COOLER MASTER HAF 932 MajorBoris "Question: Do you forum more than you fly?" raaaid "i love it here makes me look normal" |
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#2
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Yeah, there's around 15000 objects total, 5000 of which are AAA scattered throughout the map.
As far as the AI is concerned, there's a new bomber group (submission) that loads every 15 minutes. Most have a flight time of around 40-60 minutes, while others are only 10-15 minutes. As the hours go on, usually there's around 100-200 bombers in the air all the time. (minus the ghost planes lol) All the bombers will land back home, usually in a remote inland airfield. But it's one big WIP. I wish I could find a way to have everything load from the main mission (AI spawns), but the trigger doesn't seem to work yet, or I simply don't know how to use it. I'm thinking, as a workaround, at least, if only 1 mission was loaded instead of submission after submission, it might be less error free. |
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#3
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Bliss,
I was reading about some ghost dots issue on Syndicate server. We did not have any reports on them on Repka. You may want to check if it can be related to mpdotrange setting. We used to have your mpdotrange settings but then reset it to default. Another idea is to check if it could be planes located outside the Battle Area set in FMB or combination of both factors. Repka #1 has very small Battle Area. Last edited by Ataros; 07-21-2011 at 07:01 PM. |
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#4
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Quote:
I haven't flown online much, i just joined in today with a buddy and ended up with 3 sorties for a total of a bit more than 3 hours or so of flying As part of my thanks for your hosting service, here's my initial assessment. Server is smooth and stable most of the times. I do get some kind of pauses every now and then which are not something i've ever seen offline. It's a few seconds during which the screen might freeze but control inputs are still accepted and when the screen unfreezes i am at the expected position. It's just like the video pausing for 2-3 seconds while everything else goes on normally, then it resumes and instantly synchronizes with the rest of the game. I guess it has to do with with the amount of objects and missions you describe and most of the times it doesn't detract much from the fun as it's pretty infrequent. I suspect loading of AI and static objects along with their containing segments of terrain loaded in batches when overflown, because i can clearly see my hard drive light go on when it happens. I did get ghost contacts (disappearing dots) today, especially near the allied ships. I was flying a CAP between Folkestone and Dover and that's where it seemed to occur for the most part (not sure if it's visible elsewhere too), a couple of formations on each side of this route. I still had a blast nevertheless Thanks for hosting and good luck with ironing out any remaining issues. |
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#5
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I only erally get those pauses when human pilots spawn in tbh. Server was pretty full up last night and showed no detrimental effects.....ping stayed the same and saw no warping at all....had no sound loss....except for the ghost planes (less frequent) i think we are pretty close!
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#6
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I am really enjoying the server. Got my game running good and ya'll got your server running good and now we are having a blast.
I flew last night for about an hour in a 110C7. Started off with a furball just off of calais so I jettisoned my bombs and engaged in the fight. When that was finished up I climbed to 4.5km and began my hunt for bombers. All I came across was some HE111 returning from a sortie. I then got a message that some Blenheims were spotted in A17 and off I went. I never found the Blennies and decided to turn for home as fuel was getting low. Yeah, even the 110 will eventually run out of fuel, lol. As I flew eastish across England on my way back to France I thought I found the Blenheims but it turned out to be HE111 inbound to London. To my surprise there was a Spitfire chasing them and I gave him a squirt diving and head on. Saw chunks come of his plane but even a disabled Spitfire is more than a match for a 110. I tangled with him for a bit at around 4km and neither gained the advantage. As my fuel has now gotten critical I decided to nose it over and head home. Before I even hit the coast my engines were hiccuping and I was switching tanks furiously to suck the last bit of fuel or fumes from each tank. I had relegated myself to a POW camp and was going to land at Folkestone airfield. There was a spit taking off an I couldn't resist giving him a squirt as I flew over. He crashed on his take off attempt before I could even pull the trigger! So to add insult to injury I strafed him anyhow. I decided that my fuel tank switching tactic might actually be working and I continued out over sea to at least make it back to friendly lines if not my airfield. I got too low and was too busy clicking fuel tanks to realise I was about to plow into the channel. Well karma got me in the end and I paid for strafing the poor pilot on his failed takeoff attempt as I plunged into the channel at a little over 300km/h. All in all phenomenal mission and a great time. Moral of the story, while clickable is cool it's best to map buttons. |
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#7
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I noticed today there seems to be alot of messages saying Ai gunner/bombardier/pilot of (bombers) crashed etc etc on the server..
These are not engaged in combat because there were only a few players online, and we kind of knew what each other were doing.. Are these bombers flying into each other when they spawn or taxing?, there were no radar messages before these crashes.. I spent probably 30/45 mins flying over the channel without getting a radar message with contacts yet in between there must of been approx 10-15 bombers lost due to what was happening above. any ideas Bliss? |
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#8
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