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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 07-20-2011, 05:42 PM
Danelov Danelov is offline
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A temperamental game..., no serious, maybe RAM. This Sim is a monster always hungry of RAM and without limits.
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  #2  
Old 07-20-2011, 05:47 PM
Tree_UK
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Use an old version of fraps, the last patch killed the later versions.
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  #3  
Old 07-20-2011, 07:45 PM
Kankkis Kankkis is offline
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Quote:
Originally Posted by cheesehawk View Post
Also, check your CPU & GPU temps. All else being equal, the game should run exactly the same every boot, but if you're pushing your temps, both processors will experience degradation.
Good point.
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  #4  
Old 07-20-2011, 11:28 PM
JG27CaptStubing JG27CaptStubing is offline
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Quote:
Originally Posted by Danelov View Post
A temperamental game..., no serious, maybe RAM. This Sim is a monster always hungry of RAM and without limits.
Interesting that they went with a 32 bit game... Hmmm 64 bit anyone?
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  #5  
Old 07-21-2011, 05:43 PM
Blackdog_kt Blackdog_kt is offline
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I've seen similar texture loading in batches (gradually going from low detail or even completely missing textures to high detail) when flying FSX at very high detail settings with 3rd party scenery add-ons on a friend's PC, that's how i identified it as the main culprit for stutters and low FPS and reduced my texture size appropriately.

I think that it's a two-pronged deal here. It might be possible to further optimize the texture loading system and if/when we get a 64 bit executable have it utilize more RAM, swapping textures between RAM and GPU instead of hard disk and GPU and alllowing us to run higher texture sizes. It might also be possible to optimize texture size in bytes without compromising quality but this is a more long term work.

In the meantime, dropping textures from original to high or medium resolves a lot of problems and results in smooth gameplay, at least for people not using dual GPU setups.
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  #6  
Old 07-21-2011, 06:11 PM
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furbs furbs is offline
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This is just from memory but didnt Luthier once mention the landscape loading in blocks of 100KM or something?
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  #7  
Old 07-21-2011, 06:32 PM
Kankkis Kankkis is offline
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Yeah im using fullscreen, i got better performance with pseudo because then it disable crossfire, there is plenty of games what doesen't suppot crossfire but this is first game with crossfire is poorer than 1gpu same card, CRAZY. I mean crossfire doesen't need straight support to work faster than 1gpu same card, this is first game when crossfire is slower than same card with 1gpu.

With pseudo i cannot use vsync and i got terrible tearing, this is reason why i use fullscreen.
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  #8  
Old 07-21-2011, 07:07 PM
Doc_uk Doc_uk is offline
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I'd say this game still needs alot of tweaking, Performance wise
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  #9  
Old 07-21-2011, 07:29 PM
Corto Corto is offline
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Greetings to all Bob COD owners and new USA customers....and 22 Onlineplayers in the US
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