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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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looks like i have to do that if i wanna continue flying in that server... lost it 4 times in about 25 mins tonight..
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#2
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It's simple really and it's how i've managed to get my money's worth out of the sim in a very short amount of time: if something doesn't work well i'll turn it off until a patch makes it work better.
For example, i saw that recent texture poll and the majority were running original textures when it's common knowledge by now that a GPU with more than 2GB of video RAM is needed to run that along with other settings at high levels, no wonder everyone is having heavy stutters. Meanwhile, i'm running medium textures and having only mild hiccups when lots of stuff is loaded for the first time at tree-top level on a two year old PC, it's smooth as silk above 100-200 meters of altitude or so. When it's a choice between pretty and functional i'll go with functional every single time and focus on the rest of the working elements. Sure, no trees looks worse than full trees but if i was flying online i'd be much more engrossed in the experience by being able to actually carry out a dogfight and enjoy myself instead of waiting when the sound bug will strike, to the point that after a while i would completely forget about the trees. Try it guys, you might actually start having fun for a change ![]() |
#3
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Sure you can turn it all off, but then you end of up with it looking like a Il2-1946 but with load more bugs. Look at my system specs, should i really have turn all this stuff down?
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#4
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do you have HT turned on or off and do you set an affinity mask? thanks |
#5
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Hey snake, i dont believe you live far from me, you could always pop over and have a play and see what you think.
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#6
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What annoys me is the FPS drops or stutters for no reason, ie i can be flying along the sea at 60 fps and then it will drop for no reason down to 30 for a few seconds then jump back up, and this with nothing going on the screen. COD with out the trees doesnt look that much better than IL2, were just talking landscape at say 500 meters, in fact some of the IL2 maps loook much more like England.
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Furbs, Tree and Falstaff...The COD killers... ![]() Last edited by furbs; 07-20-2011 at 06:05 AM. |
#7
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You coud try turning off or cutting back on trees to see if it moves the problem away.
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klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders |
#8
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It doesn't matter if you should or not. There's what you think the game should be and what the game is, you can either be realistic and have some fun with the game's working elements, or not be and continue not having fun and not discovering what does work. ![]() Quote:
![]() Like i said to Tree, you guys need to compromise a bit. Don't compromise with the developers, your expectations of the sim or your rights as paying customers, but you do need to compromise with reality. The game is what the game is. Asking "should i have to turn this off" doesn't make it run better on your system. Either turn down a couple of settings and fly (you'll see it fills the time nicely and when you fly you don't spend time anxiously waiting for patches), or continue pulling your collective hair out, it's your choice really ![]() |
#9
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Stutters to me are micro pauses every say 3 to 10 seconds lasting about half a second, and seem more GPU.
They 95% went away when i upgraded. The bigger drops in FPS can happen any time, online or off, and are just that...a big drop in FPS and a pause of a second or two for what seems no reason. It happens in busy offline missions or just flying along, or online just sitting on the runway. they seem more CPU than GPU to me.
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Furbs, Tree and Falstaff...The COD killers... ![]() |
#10
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I have some too when flying really low, but generally speaking they are the same thing i used to have some years ago when IL2 was still new and i7 PCs didn't exist yet.
I don't know if it's GPU or CPU related, but they are exactly similar to what i used to have when running pacific fighters on an AthlonXP with a geforce mx440, small pauses when there's a chunk of data that needs to be cached for the first time. Heck, i remember running IL2 at 800x600 and still getting the occasional pause when i had a lot of aircraft on screen at once with a cloudy sky. After a while i managed to identify where it was most likely to occur, i realized i would need to wait for a better PC but i could still work around it to the point that it wasn't breaking gameplay . I started flying in a way that minimized the chances of it occurring and it also helped me fly better (since i was most likely to use wide views i maintained a better SA and spent less time in dogfights and more time in executing hit and run attacks), then better patches and better PCs came along and the rest is history. Maybe the fact that i was used to running IL2 on mid to low end PCs for much of its life makes it easier for me to cope with similar issues in CoD and not even notice some of them, who knows. |
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