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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 07-18-2011, 07:43 AM
adonys adonys is offline
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before talking about micro stutters, make sure you have set the amount of buildings to unlimited, that way, everything's cached from far away, not right when you are upon it.

and this is not only related with the buildings amount, but I guess with most of the visual settings.
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Old 07-18-2011, 12:41 PM
Rattlehead Rattlehead is offline
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Originally Posted by adonys View Post
before talking about micro stutters, make sure you have set the amount of buildings to unlimited, that way, everything's cached from far away, not right when you are upon it.
It's worth a shot...although for some reason with the 11.5 drivers I get huge artifacts with buildings on unlimited. But there are some other things I'm going to try before spitting my dummy out. (Kidding.)
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Old 07-18-2011, 07:49 PM
Rattlehead Rattlehead is offline
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It's worth a shot...although for some reason with the 11.5 drivers I get huge artifacts with buildings on unlimited. But there are some other things I'm going to try before spitting my dummy out. (Kidding.)
Well, egads.

Turns out the artifacts with buildings set to unlimited and stutter I was getting was not video related, or at least it doesn't seem to be the case.

I downclocked from 4.5ghz to 4.2ghz and voila! Artifacts gone and stutter is pretty much gone too.* It may sound strange, but my vcore (1.32v) might not have been quite enough juice at 4.5ghz.
I'm not 100% sure if it really is the case, but what else can it be, with everything else the same?
(Temps were okay at 4.5ghz, so heat was not the issue.)

*Except for the first 30 seconds or so over London.
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Old 07-18-2011, 05:14 PM
Doc_uk Doc_uk is offline
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Quote:
Originally Posted by adonys View Post
before talking about micro stutters, make sure you have set the amount of buildings to unlimited, that way, everything's cached from far away, not right when you are upon it.

and this is not only related with the buildings amount, but I guess with most of the visual settings.
Well sorry to say this but i have building set to unlimeted, but everything is not cashed from far away
infact the building render right in front of me
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