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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
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Old 07-16-2011, 05:12 PM
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TheGrunch TheGrunch is offline
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Quote:
Originally Posted by bongodriver View Post
So effectively you put it on to high a pedestal......you expected too much, and now the rest of us have to watch you writhe in the pain of your dissapointment.
There are people who have done that, but honestly all that most of us wanted was a good new base to build on for the series, and we didn't get it, we got a game that's only good for dogfight servers, and for the last few weeks we haven't even had that because the sound isn't working online.

Look at this post. How is that expecting too much? Not only that AI aircraft can avoid mass-piling into terrain with a HUGE amount of notice that it was in the way, but that mission designers could design a multiplayer mission that shipped with the game that didn't exhibit this issue 100% of the time you ran the mission?

"In addition, every single flight except the one I took the lead of crashed into mountains during their flight, some immediately after takeoff and some mid-mission, due to the sharp terrain and their inability to react to it in any way whatsoever...they didn't even attempt to avoid it, just augered in blindly - in total one flight of Blenheims, one huge flight of He 111s, and two flights of 109s, one of which I spawned myself to see if they'd do it again."

Anyway, I'm glad some of you guys appreciated my post, I'll still be waiting for this game to live up to its promise and I eagerly await the day when it does so. I *know* that the development team we have are *capable* of doing this feat. I just don't know whether they are likely to be able to fix everything that's wrong with this game before they run out of money and the support and goodwill of publishers. All we can really do at this point is wish them good luck, because honestly the more mature posters on here have been as supportive as anyone can really expect us to have been and as constructive in our criticism. Those who continue to bug-test the game have my utmost respect for their patience and dedication. What else can we do, eh?

Last edited by TheGrunch; 07-16-2011 at 05:22 PM.
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