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#1
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One thing that is a fact is that every single other popular Combat Flight simulator has been the subject of extensive community and third party modification...
Every single other Combat Flight Simulator Community has embaced it, utilisied it and welcomed it... Now i'm sure plenty of people will tell me that what applies in those games doesn't apply in IL2, that IL2 is completely unique and where every other Combat Flight Simulator has been improved by community/third party mods IL2 is being destroyed by it... But really what is the difference... IL2 is a Combat Flight Simulator like LOMAC and EECH It has closed code like Falcon 4.0 and Janes F/A18 It is a world war 2 combat flight simulator like European Air War and Combat Flight Simulator 3 So what exactly sets it so far apart from all of those... |
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#2
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Oh lets see, What's different?....Off the top of my head no permission was given to go and make/release the hacks
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#3
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And you think it was in all of the above!!! Learn your Flight Sim history my friend
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#4
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In order to answer that question all you have to do is go online to ASE or HL and see .... just how many people are flying those other sims mentioned that have " been the subject of extensive community and third party modification... " then ask yourself why that is.. and you will have your own answer in a nutshell... It is a shame that it had to be this way.. but it is what it is. |
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#5
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Right on Bearcat......those kids are too excited right now with their toys...to realize what it means for the future
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#6
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Thats because they aren't played online through ASE or Hyperlobby...
How many World of Warcraft games are there on Hyperlobby? None? Doesn't mean its not popular though does it? Ive been playing Falcon 4.0 online in various versions for over 6 years...never once through Hyperlobby Flight Simulation doesn't begin and end with Hyperlobby! There is another world out there...Offline, Squadron based, Peer to Peer, Co-op missions...that make up the vast majority of play! Last edited by jasonbirder; 12-11-2007 at 10:36 PM. |
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#7
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if you want to make some logical argument, get your facts straight at the start. hyperlobby is the main online server method for il2 dogfight servers, which is why it matters what happens there in regards to cheating. Hyperlobby isnt used for those other games because they either have their own server networks or use another type of online server system. and nobody cares is a person uses hacked files at home in their own bedroom while they pretend to be chuck yeager with an uber hacked plane and blast 100 migs from the sky in 5 minutes. the main reason people dont want hacked files is because there is no way to tell whom is using them online to cheat, when they join open servers. and oleg doesnt have the time to again devote resources and time on implementing a new server checksum version for 4.09 Last edited by zapatista; 12-12-2007 at 02:07 AM. |
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#8
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Psss...Bearcat check out "Bunnie" http://21stcenturytoys.com/1_18_scale.html#Anchor-49575
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#9
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In order to answer that question all you have to do is go online to ASE or HL and see .... just how many people are flying those other sims mentioned that have " been the subject of extensive community and third party modification... " then ask yourself why that is.. and you will have your own answer in a nutshell... It is a shame that it had to be this way.. but it is what it is.
Could it be that the online functions of those other games suck? |
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#10
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Last edited by jasonbirder; 12-11-2007 at 10:52 PM. |
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