![]() |
|
CoD Multiplayer Everything about multiplayer in IL-2 CoD |
![]() |
|
Thread Tools | Display Modes |
|
#1
|
|||
|
|||
![]() Quote:
Repka #1 and #3 are more populated usually. |
#2
|
|||
|
|||
![]()
ah, thanks for the info! It makes me feel better to know I'm not missing out on massive multiplayer carnage
![]() ![]() |
#3
|
|||
|
|||
![]()
as a rule custom skins stay off...its just another thing to eat up bandwidth and cause lag.
S!
__________________
Gigabyte Z68 Intel 2500K (@4.3 ghz)212 CM Cooler 8GB Ram EVGA 660SC (super clocked) 2GB Vram CORSAIR CMPSU-750TX 750W 64 GB SSD SATA II HD WIN7 UL 64BIT |
#4
|
|||
|
|||
![]()
Do you know how to switch it off on server side?
|
#5
|
|||
|
|||
![]()
under [NET] IN CONFS.INI you can try adding SkinDownload=0 i doubt it will work but you have nothing to lose
![]() S!
__________________
Gigabyte Z68 Intel 2500K (@4.3 ghz)212 CM Cooler 8GB Ram EVGA 660SC (super clocked) 2GB Vram CORSAIR CMPSU-750TX 750W 64 GB SSD SATA II HD WIN7 UL 64BIT |
#6
|
|||
|
|||
![]() Quote:
![]() |
#7
|
|||
|
|||
![]() Quote:
![]() ![]() ![]() Seriously speaking I think we can have such a carnage in 3-6 months either on Repka or Syndicate or some other server. Looking forward to it. This is only a beginning no matter how hard it is. |
#8
|
|||
|
|||
![]() Quote:
![]() The largest number I ever played online was 96players in a COOP when a Finish squad invited us for a game but it took weeks of preparation in order to ensure that so many people would be ready to log in at the same time online. Let's hope we will experience such numbers in CoD in a few months ![]() ~S~ |
![]() |
|
|