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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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skosh im very very familiar with the copyright laws, especially where sound is involved having been a recording artist. Lets say for example that i take an engine sound out of another game and change the wave format of that sound, it would be absoloutley impossible to take me to court and prove that i had not recorded that sound myself.
However if they were worried about ownership of the sounds you could always buy them from here, 99p a track. http://www.field-recording.org.uk/ Last edited by Tree_UK; 06-26-2011 at 01:16 PM. |
#2
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Lol , make it a pound a wav and you got a deal.
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#3
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hi guys!!
Im not a qualified expert but Im well versed on this topic. Just for your interest, this engine sound simulation modeling topic is pretty hot right now. Electrical automobiles are coming, and low sound output is a concern , you can especially think of for kids younger than 9 yo, and ppl older than xx. So theres much research going on how to build artificial sounds for these vehicles. Quote:
I bet they use stream processors for the task , not x86 cpu. The entire 1C umbrella of companies should also see this as an opportunity , and either rely on FPGA chips for sound acceleration ( via conventional usb port or something, or WLAN , or whatever) or use a GPU. Analog outputs should be also revolutionized, creative soundblaster blows by 2011-12 thats fairly certain. Can you imagine how World of Planes or C o D would sound with dedicated hardware sounds? Too bad sound accelerators got nowhere, and x86 is clearly beaten by mobilephones. If mobilephones get floating point FPU coprocessor in the next years for speech processing and what not , thats going to kick intel i7 butt too, FYI. I firmly beleive 1C should sell hardware for our serious wargame needs. Even next gen consoles would be so jealous of our stereo3D and sound acceleration. ![]() Last edited by tritosine; 06-26-2011 at 01:34 PM. |
#4
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If you are familiar with the copyright laws why did you ask your question? I know! Maybe the people making the mods should sample WWII era moives for their sounds. They'ld mostly be in the public domain by now! A reach for the Skies sound mod would be cool! |
#5
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__________________
![]() Gigabyte X58A-UD5 | Intel i7 930 | Corsair H70 | ATI 5970 | 6GB Kingston DDR3 | Intel 160GB G2 | Win 7 Ultimate 64 Bit |
MONITOR: Acer S243HL. CASE: Thermaltake LEVEL 10. INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4. |
#6
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I wouldn't call it lashing out Krupi, more of a poke with a stick.
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#7
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![]() Indeed. Lots of post have other motives. Must be rough to be a developer of a popular sim such as this and having everyone go through your sim with a fine toothed comb and discussing it on internet boards. Then making mods to unfinished products and having them passed around to people. A developers hell. |
#8
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__________________
![]() Gigabyte X58A-UD5 | Intel i7 930 | Corsair H70 | ATI 5970 | 6GB Kingston DDR3 | Intel 160GB G2 | Win 7 Ultimate 64 Bit |
MONITOR: Acer S243HL. CASE: Thermaltake LEVEL 10. INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4. |
#9
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