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  #1  
Old 06-24-2011, 11:04 PM
fiendlittlewing fiendlittlewing is offline
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There is another solution.

Don't use the gunsight. Seriously.

At the effective range the sight isn't necessary. (enemy fills the windscreen)

If your maneuvering or if the merge is at a crazy angle, you can't effectively use the sight anyway.

Imagine an arc drawn from the top of your vertical stabilizer forward to the propeller hub through your lift vector. As you merge, line this up w/ the enemy's flight path and give him the snap shot as he comes around. Even the spitfire's sight is useless here.

Remember that the gunsight is just an estimate. It's balls on when the enemy is parked at convergence, but when dose that happen?
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  #2  
Old 07-01-2011, 08:36 AM
335th_GRAthos 335th_GRAthos is offline
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Luthier, if I do not see soon a patch fixing this, I will kill the cat!!!!

~S~
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  #3  
Old 07-01-2011, 09:06 AM
carguy_ carguy_ is offline
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I use the "tighten straps" switch or something like that. Works well enough, and I think the restriction with not being eble to turn your head around in this particular view is well modelled since you`re bent over the gunsight.

One of the features I miss is the toggle cockpit view button. One button was enough to get 3 kinds of POVs, now I have to put all three POVs on the joystick.
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