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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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So you haven't actually bought it yet, but still feel its ok to have a go about people complaining after they have paid for something broken with their own hard earned money?
Maybe you should buy it, to help support the devs, and maybe, just maybe, it might stop this random collection of badly optimised programming going down the toilet. One thing I will say for CoD in its current (and for the forseeable future) state, its almost single handedly cured my 10 year addiction for the il2 series... |
#2
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Can't play Cliffs of Dover until they sort it out. Now learning to operate an A-10 Warthog and feel like a traitor. ![]() |
#3
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I can fly IL-2 Cliffs of Dover ok. I'm having a great time since last two oficial patches. Great performance.
But people maybe think I have low expectations or A NASA computer or I lie a lot! People tend to only listen the bad reviews. I cursed this sim a lot after the first crap release, but the work in patching the initial bugfest is in good pace. With the content we have now, we can have tons of fun! But some people don't want to have fun, soem people here are just sick: they only want to point the obvious flaws. I fly in IL-2 since 2001. Love old IL-2 1946. But CloD is a masterpiece, and I'm not an idiot to not see that what i already have, with all placeholders and bugs, is by far the best combat flight sim EVER MADE! Just that... This isn't another FPS title of one boring franchise. Respect this work, fools! Last edited by LoBiSoMeM; 06-24-2011 at 10:01 PM. |
#4
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Well I did buy it, but have not complained as of yet. Someday this is going to be a great trouble free sim
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GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 |
#5
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I paid my 40€ for this game, I don't owe anybody to do anything. If I like the game and consider it functioning and playable with a lot of good content then I will praise it. If it's buggy, broken, unoptimized and lacking in content then I will tell it like it is. This is how a consumer should reason, if you try to defend something that doesn't deserve to be defended then you're doing other consumers a great disservice. As I said in the beginning, I paid what the game maker asked from me, he is the one who has to prove to me that I spent my money well.
Being a sim does not excuse this game in any way, that's selective thinking and is only for the deluded. A game is a game is a game, no more no less. Yes, patience is a virtue, maybe next time 1c/MG/Ubi can have the patience to wait for us to pay until their product is finished, patience is indeed a virtue that should apply to EVERYONE.
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#6
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Those very very bad developers should have told us not to buy their unfinished product, but it would have been counterproductive for EVERYONE. Atleast now there is a chance the new funds will finance further development as seems to be case at the moment. Yes we all could have waited until the sim was in better condition before we bought it, but without the added financing the sim would have shut down long before that happened. Consider it an investment that could net you another ten years of decent entertainment. The alternative is not good.
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Intel core I7 950 @ 3.8 Asus PT6 Motherboard 6 gigs OCZ DDR3 1600 Asus GTX580 Direct CU II 60gigSSD with only Windows7 64bit, Hotas Peripherals, and COD running on it 500gig HD Dual Boot Samsung 32"LG 120hz MSFF2 Joystick Cougar Throttle Saitek Pro Rudder pedals Voice Activation Controls Track IR 5 ProClip Last edited by Chivas; 06-25-2011 at 03:49 PM. |
#7
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Mate, seriously, at least half of these were stuff you were questioning and complaining about way before release. Let's be honest here, you didn't get fooled by anyone, you just chose to ignore your own predictions and hope it will turn out well. It didn't and then you got disappointed. You know i mean no offense, i just find it hard to believe you got fooled when you were calling it out yourself weeks/months before it was released ![]() |
#8
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![]() I LOVE IL2 series and therefore I would be happy to part with not only $50.00 for the game but i would gladly donate plenty more for further development as needed if they were just honest about the state of the sim's development. hell i would have dropped like $500 bucks on them and than found a way to deducted it on my taxes or something. I have spent at least that much in other games and hobbies to fill in for the time I would have loved to have been playing the next Great WWII flight sim by there team ....LOL.....sigh ![]() I'm sure I am not the only one that would have done that. They could have at least tried this first and then if no one came forward willing to invest in the future of WWII flight sims then they could have moved into the lets just release it and hope for more money to finish it plan ![]() Not really holding a grudge about it any more but felt a bit like i had been led into an alley by a Jennifer Aniston for treats and than Ravaged in my virgin part by BUBBA against my will instead, after the first releases and patches. ![]() next time i guess ![]() cheers |
#9
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#10
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Didn't bother to quote the rest since it was mostly rubbish. Even if you honestly believe this sort of deceit is acceptable it failed the ultimate commercial practice test in that it was hugely unintelligent. Consider what has happened to the previously highly-respected IL2 brand over the last few months and then tell me again that the release strategy was for the best. Basically, the team had a certain amount of trust 'capital' to get them through the release (in one form or another) of what was unarguably a half-finished beta at best. Instead of spending that capital over time by being honest with the customer base and working through the final stages of release with the help of the community they blew it all in a single roll by lying about the state of the game to make money. Openess about the state of the game would have gone a long way toward redirecting anger from the state of the release toward useful discussion. The reason there is no trust left in the bank is that the dev's view of the world is obvious all to see: truth, community trust and respect < $$$. And this is an extremely short-sighted equation. I don't know whether contractual obligations meant that a paid beta release was impossible but at the very least the devs should have been honest with their customer base. I bet the reviews would have been more lenient, or possibly the game would not have been reviewed at all until it was actually ready, too. Unfortunately, it seems as though few lessons have been learnt. The dev presence on the forums has all but disappeared resulting in the trust of the community in the dev team trending in the wrong direction. A decade of hard work pretty much blown, and for what? |
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