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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 06-24-2011, 02:51 PM
Tree_UK
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Originally Posted by luthier View Post
I've said this in my earlier roadmap.

We are redoing our sound from scratch.

It will take several months.
oh, but it was working before you broke it, cant we just have it back until you sort the new sounds out, its killing the game and really putting people off playing multiplayer as you can imagine floating about with no sound is not really a sim, and it will do little to help your forthcoming american release.
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Old 06-24-2011, 02:54 PM
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JG52Krupi JG52Krupi is offline
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Originally Posted by Tree_UK View Post
oh, but it was working before you broke it, cant we just have it back until you sort the new sounds out, its killing the game and really putting people off playing multiplayer as you can imagine floating about with no sound is not really a sim, and it will do little to help your forthcoming american release.
Are you talking about internal, external sounds or both?

I have never had a problem with internal but yesterday external sounds went

Edit: seriously getting pissed off with my iPhone changing ever other word I type....
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Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
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Old 06-24-2011, 02:57 PM
luthier luthier is offline
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Originally Posted by Tree_UK View Post
oh, but it was working before you broke it, cant we just have it back until you sort the new sounds out.
If the fix was as easy as reverting to a previous version, we would have gladly done it a long time ago.

Unfortunately your assessment is wrong, and there is no stable sound version to revert to.

The issue isn't with the code, it's with the person writing it. Now that it's been corrected, the best - and only - way to solve it is to do what we are doing now.
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Old 06-24-2011, 03:05 PM
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CaptainDoggles CaptainDoggles is offline
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Originally Posted by luthier View Post
The issue isn't with the code, it's with the person writing it. Now that it's been corrected, the best - and only - way to solve it is to do what we are doing now.
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Old 06-24-2011, 03:07 PM
lensman1945 lensman1945 is offline
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Ahh..a nice 'testing' weekend
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Old 06-24-2011, 03:10 PM
baronWastelan baronWastelan is offline
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Originally Posted by luthier View Post
If the fix was as easy as reverting to a previous version, we would have gladly done it a long time ago.

Unfortunately your assessment is wrong, and there is no stable sound version to revert to.

The issue isn't with the code, it's with the person writing it. Now that it's been corrected, the best - and only - way to solve it is to do what we are doing now.
A saboteur! I hope he didn't leave any other nasty surprises for us!
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Old 06-24-2011, 03:14 PM
smink1701 smink1701 is offline
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Thanks Luthier. It's pretty clear that you have a huge mess on your hands and not near enough resources to fix it. We have half a game here but the half we have is really amazing.
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Old 06-24-2011, 03:16 PM
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David198502 David198502 is offline
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hey luthier!may you can give a comment about the ubi logo which drops fps dramatically on at least some pcs?wonder how that is possible?
....i wonder if the explosions are back with the official patch.
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Old 06-24-2011, 03:24 PM
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Thanks Luthier. It's pretty clear that you have a huge mess on your hands and not near enough resources to fix it. We have half a game here but the half we have is really amazing.
Ha ha, yeah. Funnily enough that's really honest and pretty much the same I feel. The mess is bad, but the working half is so brilliant it keeps me just above the line of "doomsday syndrome". The future is bright, and lit with pretty distant 2D clouds I tell you
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Old 06-24-2011, 03:29 PM
ATAG_Dutch ATAG_Dutch is offline
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All I saw of the Beta patch was the disappearance of vehicles and AA gunner in 'The Black Death' track, thought 'FFS' and left it alone.

Hope the retail is an improvement.
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