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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #31  
Old 06-21-2011, 05:22 PM
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addman addman is offline
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Thanks for the patch Luthier, will try it out ASAP!
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  #32  
Old 06-21-2011, 05:22 PM
Kankkis Kankkis is offline
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Quote:
Originally Posted by Bewolf View Post
Good job, several problems have been much improved. Skin selection works in multiplayer now. Also performance for me has one again increased. Three more months at this pace and the Sim is where it should be.

Thanks!
Performance increase at me too
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  #33  
Old 06-21-2011, 05:22 PM
anavas44 anavas44 is offline
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I have a question. If I put this loadout on a plane (On both machine guns):



I am supposed not to have tracers right? Then, why I'm seeing them?
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  #34  
Old 06-21-2011, 05:25 PM
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Shado Shado is offline
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Hmm Docw, loaded it up 3 times and so far my sripes have gone, however when I'm skinning up I allways empty my cache folder, you might want to try that see if it helps.

Right i havent moaned up until now, but..
FFS for love of all things holy why oh why did someone in their wisdom decide to add a shiny bling bling layer to the aircraft, I dont mind these things if they can be turned off, there needs to be matted areas for places like the exhaust marking, if its applied overall then I would like a switch to get rid of it.
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  #35  
Old 06-21-2011, 05:28 PM
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Redroach Redroach is offline
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Quote:
Originally Posted by anavas44 View Post
I have a question. If I put this loadout on a plane (On both machine guns):



I am supposed not to have tracers right? Then, why I'm seeing them?
hmm anavas, no ammo-pro here, but the last bullet type is a phosphorus one - which, I believe, is also a tracer round. leave it out and test it again
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  #36  
Old 06-21-2011, 05:31 PM
Strike Strike is offline
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Noticed so far:

-Graphical improvement to planes specular/"reflective" look. Planes look more shiny now!

-Skin selection works for singleplayer and multiplayer, but loadout selection only works in multiplayer. Like others have reported, the loadout screen is "frozen" in SP ???

-German pitch-speed seems fixed, though it's still reversed according to the indication.

Last edited by Strike; 06-21-2011 at 05:57 PM.
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  #37  
Old 06-21-2011, 05:31 PM
LcSummers LcSummers is offline
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Thanks Luthier for this beta patch, downloading now!!!
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  #38  
Old 06-21-2011, 05:31 PM
heidelbergensis heidelbergensis is offline
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General light and shadowing look much better to me; even to the point that I find that AA works better too!



Edit: Nvidia GTX580 card here.....

Last edited by heidelbergensis; 06-21-2011 at 10:26 PM.
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  #39  
Old 06-21-2011, 05:37 PM
anavas44 anavas44 is offline
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Quote:
Originally Posted by Redroach View Post
hmm anavas, no ammo-pro here, but the last bullet type is a phosphorus one - which, I believe, is also a tracer round. leave it out and test it again
Thanks for your answer mate. I thought phosphorus weapons were for burning fabric planes. Anyway, I removed them, and I can also see the tracers. Strange
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  #40  
Old 06-21-2011, 05:38 PM
Norseman Norseman is offline
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Thanks Alot !
Back with comments..if needed..

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