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#1
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The radio commands are not working properly either. I would imagine they will act as 'trigger points' to command your Schwarm or Gruppe to do certain things. I have been given a link to a Russian site where one of their members have 'cracked' how the FMB works. The site has been translated in English and I am currently studying how to get the FMB working better. Hopefully Ilya and his team are working on getting the FMB up and running with all the features working very soon? DFLion |
#2
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Thank U!
I really appreciate the work of all Mission-Builders! Downloading it right now an give it tomorrow a try with...the new PATCH! ![]() |
#3
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Also, same thing happened to me too, for some reason, the schwarm doesn't recognize you as leader anymore, and they are not following you, or respond to any of your commands (which is because the command system in-game is broken). I think it might be related with the take-off sequence (most of the time, I am pushed away from the runaway by the wind, and after asking for take-off clearence, I am going to the next nav point straight away, without waiting for the schwarm to form up). |
#4
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Look at www.sukoi.ru/forum/building campaigns.Technical issues dated: 21/04/2011 by Maestro_Bear - assembling the campaign, technical issues. If you find it and translate it to the language of your choice, let me know what you think? DFLion |
#5
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This is the link to the Assembling the campaign.Technical issues. thread.
And he haven't cracked anything relating how FMB works, he just posted some instructions (not full description of it anyway) regarding how a campaign must be made. Things I've personally already knew, it's enough to have a look at the way MG's IL2 CoD original campaigns are made (and that's how he learned what he posted in there too). That's how I've transformed your missions into a proper IL2 CoD campaign (I just did a fast and dirty work of it, haven't tried to do it in the proper way, as I don't have time for that. A proper implementation of a campaign will need modifications of the mission files, adding screenshots and intermediate descriptions for all missions, and also scripting). I don't understand what do you mean by what do I think.. If you ask me if I know how to make missions, or a proper campaign, or make C# scripting.. the answer is yes, I do. I am working in real-life as a lead designer/senior producer/project-manager in a game developing company, and I know programming too (I've finished an IT university). |
#6
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looks good, here's a screen shot ..
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#7
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I certainly haven't got your qualifications, I am a retired Airlne marketing person. My eldest son is a computer programmer and I occasionally ask him some technical questions. Adonys, it will be handy now to ask you about anything in the game developing environment and mission building. You must be very frustrated about how 'unfinished' COD is, although I have strong faith in Ilya's team to gradually 'iron out' the problems. DFLion |
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