Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 06-18-2011, 11:18 AM
bongodriver's Avatar
bongodriver bongodriver is offline
Approved Member
 
Join Date: Mar 2011
Location: United Kingdom
Posts: 2,546
Default

wasn't blowing up ships the whole idea behind 'silent hunter'? last time I checked this was a flight sim and was meant to be based on the aerial battles between aircraft....i.e. dogfighting etc, sure more objects are a welcome addition for immersion blah blah.....but I was amazed to see the post on the new ship texture wasn't a joke.....seriously? some portholes apparently don't line up and someone practically has a stroke over it?

Last edited by bongodriver; 06-18-2011 at 11:28 AM. Reason: spelling mistake
  #2  
Old 06-18-2011, 11:22 AM
Gamekeeper Gamekeeper is offline
Approved Member
 
Join Date: Oct 2007
Posts: 190
Default

Luthier thanks for taking the time to post this morning.

Overall your recent updates and road plan appear to concentrate on multiplayer, I'm sure your team are hard at work developing all aspects of the game can you offer any insight into single player improvements?

What is the progress re a community manager?
  #3  
Old 06-18-2011, 11:34 AM
Tree_UK
Guest
 
Posts: n/a
Default

Quote:
Originally Posted by Gamekeeper View Post
Luthier thanks for taking the time to post this morning.

Overall your recent updates and road plan appear to concentrate on multiplayer, I'm sure your team are hard at work developing all aspects of the game can you offer any insight into single player improvements?

What is the progress re a community manager?
The community manager as been installed but it was found in beta testing that his head was too small for the office, when his head was enlarged it was clipping into the ladies toilet which is not acceptable.
  #4  
Old 06-18-2011, 11:46 AM
bongodriver's Avatar
bongodriver bongodriver is offline
Approved Member
 
Join Date: Mar 2011
Location: United Kingdom
Posts: 2,546
Default

with all the bitching and whining in this community it probably has been deemed unmanageable.
  #5  
Old 06-18-2011, 12:36 PM
Ze-Jamz Ze-Jamz is offline
Approved Member
 
Join Date: Jan 2011
Location: On your six!!
Posts: 2,302
Default

Quote:
Originally Posted by tree_uk View Post
the community manager as been installed but it was found in beta testing that his head was too small for the office, when his head was enlarged it was clipping into the ladies toilet which is not acceptable.
lol
  #6  
Old 06-18-2011, 12:10 PM
Doc_uk Doc_uk is offline
Approved Member
 
Join Date: Mar 2011
Location: UK, Alton, Hampshire
Posts: 722
Default

Quote:
Originally Posted by bongodriver View Post
wasn't blowing up ships the whole idea behind 'silent hunter'? last time I checked this was a flight sim and was meant to be based on the aerial battles between aircraft....i.e. dogfighting etc, sure more objects are a welcome addition for immersion blah blah.....but I was amazed to see the post on the new ship texture wasn't a joke.....seriously? some portholes apparently don't line up and someone practically has a stroke over it?
The battle of britian was not just about aerial combat
Read this, and enlighting yourself
http://www.iwm.org.uk/upload/package...ain/phase1.htm
  #7  
Old 06-18-2011, 12:22 PM
bongodriver's Avatar
bongodriver bongodriver is offline
Approved Member
 
Join Date: Mar 2011
Location: United Kingdom
Posts: 2,546
Default

Quote:
Originally Posted by Doc_uk View Post
The battle of britian was not just about aerial combat
Read this, and enlighting yourself
http://www.iwm.org.uk/upload/package...ain/phase1.htm
Never said it was all about aerial combat, I just said this sim is fucussed on the aerial dogfighting aspect, no enlightenment needed here.
  #8  
Old 06-18-2011, 09:51 PM
Doc_uk Doc_uk is offline
Approved Member
 
Join Date: Mar 2011
Location: UK, Alton, Hampshire
Posts: 722
Default

Originally Posted by Doc_uk
The battle of britian was not just about aerial combat
Read this, and enlighting yourself
http://www.iwm.org.uk/upload/package...ain/phase1.htm

Quote:
Originally Posted by bongodriver View Post
Never said it was all about aerial combat, I just said this sim is fucussed on the aerial dogfighting aspect, no enlightenment needed here.
And if you are going to try and accurately portray the battle of britian, by makeing a sim, Then the least they could do, is Do it right
  #9  
Old 06-18-2011, 10:12 PM
Romanator21 Romanator21 is offline
Approved Member
 
Join Date: Sep 2009
Posts: 507
Default

Quote:
This whole being grateful and obedient attitude really gets up my nose. We have been sold a Yugo that was advertized as a Rolls Royce to use bongodriver's car analogy for pete's sake and we are still here pointing out errors and mistakes because we want to help them improve their product instead of throwing it back in their face. If they are offended by it, there is obviously something very wrong with their attitude.

When I bought this game for 50 Euro several months ago it was unplayable and still I ventured through testing it and creating an entire thread regarding the FMB and issues I found and stuff that could be improved and not a single comment from one of the devs regarding it. I offered to help them with new basic content, like bombs for the Luftwaffe that are missing as I already rebuild the entire lot for Il-2, but again nothing.

So don't tell me how to conduct myself. Even though I have been sold a pre beta product I am not holding a grudge but constantly trying to help and make an effort to improve this game.
I'm not telling anyone to be "obedient". I'm saying that the way you go about making corrections, requests and "offerings of help" is rude, and frankly, I'm not surprised that you got no replies. Paying for the game, no matter its state, is not an entitlement to be stuck-up and pompous the way you seem to be presenting yourself. If you showed some respect or gratitude, I'm sure the team would find the time to look at what you can offer.
  #10  
Old 06-18-2011, 10:26 PM
Zorin Zorin is offline
Approved Member
 
Join Date: Oct 2007
Posts: 573
Default

This is the thread I created about the FMB. http://forum.1cpublishing.eu/showthread.php?t=20024

Introduction: "As I can't actually play, with a constantly crashing launcher and a slideshow on DX9 with a DX10 card, I spend most of my time in the FMB collecting questions and bugs to report."

That is neither rude, stuck-up or pompous, it is plain honesty, something that a lot of people here are in desperate need of.

Btw., I stopped collecting any more points after No.27 as it became just pointless.

If the developers rather want to have these threads full of people crawling on their knees kissing their feet for delivering stuff that was promised years ago to be in the release which itself should have been playable, so be it.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 03:51 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.