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Performance threads All discussions about CoD performnce |
View Poll Results: Do you think Heliofly's idea would be a good solution? | |||
yes |
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38 | 43.68% |
no |
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37 | 42.53% |
maybe, but.. |
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12 | 13.79% |
Voters: 87. You may not vote on this poll |
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#1
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Your asking a lot from the developers and if you can't see the difference why even bother with it in the first place.
Regarding the whiners being asked to leave politely AHHAhGhrgghh.. Cough.. Splutter... Ah ah ahem... Take a look at some of the other threads which contain whiners that have no intention of giving MG a rest ![]()
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![]() Gigabyte X58A-UD5 | Intel i7 930 | Corsair H70 | ATI 5970 | 6GB Kingston DDR3 | Intel 160GB G2 | Win 7 Ultimate 64 Bit |
MONITOR: Acer S243HL. CASE: Thermaltake LEVEL 10. INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4. |
#2
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Whiners can suck my throttle, I think that once a software house decides on the way to proceed and justifies the choices, setting a benchmark and a position in the market (accurate sim vs not so accurate), then it's either their way or the out way. |
#3
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Yes, it could smooth FM errors and lower the count of "inaccurate FM" whiners, but sadly it can increase amount of "quality control" moaners. You know, the ones that would say German planes should be 97-103% of factory specs, and Soviet ones should be 75%-95%, and so on. Someone would bring documents about plane testing before its acceptance to service, and how high quality control was, and in essence we would have same debates like we had over FM.
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#4
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![]() At the end of the day realism reaches a line and the developer has to determine if the game crosses that line and you start to loose fun or you try to keep the game fun. Like others have touched on the -/+3% performance can be found when going up against pilots of varying skill. EDIT: I recall reading about various aircraft that, from different places of manufacture the performance changed, the spit I think was manufactured without following the blueprints correctly at one factory and the same was said for the 109 a certain factory was said to build a poor performance aircraft.
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![]() Gigabyte X58A-UD5 | Intel i7 930 | Corsair H70 | ATI 5970 | 6GB Kingston DDR3 | Intel 160GB G2 | Win 7 Ultimate 64 Bit |
MONITOR: Acer S243HL. CASE: Thermaltake LEVEL 10. INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4. Last edited by JG52Krupi; 06-13-2011 at 04:20 PM. |
#5
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thats a 'maybe' from me. I, for myself, striving for maximum realism (actually, I'd buy a DCS: Bf-109E-3 or a DCS: Spitfire MkIa in an instant!), would love to have production tolerances simulated in a reasonably good way.
But, let's face it: That would mean thousands of threads like "WTF? Same plane outclimbing me! BUG!" for years to come... As for engine failure probabilities: there's actually a slider for that in general loadout options, regulating engine/airframe 'age'. Though I presume it doesn't work, just like the rest of the loadout screen. |
#6
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Voted yes. IMHO it will reward those who fly with discipline and appropriate tactics/team work, and can potentially punish the remaining people...
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Regards. Last edited by jg27_mc; 06-13-2011 at 05:35 PM. |
#7
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#8
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whoa whoa guys, one thing is statistics, another is made up bollocks..
We're just talking about a machine performance issue here, which can vary normally, no historically related performance issues.. truth is that whiners will always find a reason to whine, if we have to worry about whiners then it's not even worth developing the game any further. We need to think in terms of solid development to improve realism here, not of what people might think because it looked different in the movie Pearl Harbour.. |
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