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Vehicle and Terrain threads Discussions about environment and vehicles in CoD

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  #1  
Old 06-11-2011, 06:57 PM
Blackdog_kt Blackdog_kt is offline
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Originally Posted by sgt fury View Post
i really dont understand why they cant give us state of the art dynamic clouds and weather when FS 2004 fsx has them,In FSX they have the spitfire and ME109 with original recorded internal external sounds ,its no big deal no secret so whats wrong with these guys??!! just plain paranoid.This is supposed to be a commercial sim not a lower end payware .If they would distance themselves friom that stupid policy of closed architecture we would have tons of add ons, just take a look at FS.These guys are blind.You cant handle everything.As for real weather ,if you want it as an option go ahead purchase it install it and play you can also switch it off and use the sims dynamic programme.Its a question of phylosophy change up there.
What you describe as advantages of FSX is actually separate payware add-ons, all of it, which usually costs $30 apiece.

That's why they have real engine sounds, they can afford to pay the copyright/royalty fees to someone who has engine recordings, or they can pay for the engine maintenance and have a warbird owner/association run the engine for them while they record it themselves.

As for the matter of closed architecture, it's actually the other way around. The previous series was indeed that way, the current one is open. You can even modify flight model parameters by editing a couple of files. Things are a bit muddy until we get the SDK for it all and a way to enforce what mod is acceptable or not for online gameplay (for example, i might mod something, forget about it, go online and after a while i get banned by Steam for cheating because the control mechanisms to distinguish between mod and cheat are not yet in place), but it's in the works.
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  #2  
Old 06-13-2011, 06:56 AM
Skoshi Tiger Skoshi Tiger is offline
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Originally Posted by Blackdog_kt View Post
What you describe as advantages of FSX is actually separate payware add-ons, all of it, which usually costs $30 apiece.

That's why they have real engine sounds, they can afford to pay the copyright/royalty fees to someone who has engine recordings, or they can pay for the engine maintenance and have a warbird owner/association run the engine for them while they record it themselves.
I guess they'd need a fairly big wallet before they could ask a Warbird owner to run his Merlin engine at 3800RMP just so we can have that authentic 'Bang' when she throws a rod!

Cheers!

Last edited by Skoshi Tiger; 06-13-2011 at 08:52 AM.
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  #3  
Old 06-14-2011, 07:54 PM
BigPickle
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Originally Posted by Skoshi Tiger View Post
I guess they'd need a fairly big wallet before they could ask a Warbird owner to run his Merlin engine at 3800RMP just so we can have that authentic 'Bang' when she throws a rod!

Cheers!
lol that would just be the luck
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  #4  
Old 06-25-2011, 04:20 PM
sgt fury sgt fury is offline
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active sky,correct engine and gun sounds, better scenery better clouds for single player dont necessarily have to be payware.In CFS2 over the years all this came free through enthusiasts work. If COD is not closed architecture then surely this will come with time just look at the number of addons for CFS2 and thats a 10 year old sim,at SIMOUTHOUSE they have over 50000 viewers almost as much as FS 2004.Many serious simmers dont want to fly online,MB is the heart of military sims, CFS2 without its excellent MB would have disapeared the first year.With a combination of both you have a huge choice of payware and freeware and the comunity grows.I hope the management broadens their mind and until then i wait on the sideline.
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  #5  
Old 10-25-2011, 01:22 AM
LoBiSoMeM LoBiSoMeM is offline
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Funny topic!

http://forum.1cpublishing.eu/showthr...t=27385&page=2

LOL!
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