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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #151  
Old 06-07-2011, 06:03 AM
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Untamo Untamo is offline
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Waiting the patch in anticipation. Too bad the patch will come just as I will go for a trip for a week :O
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  #152  
Old 06-07-2011, 10:20 AM
Rage Rage is offline
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Quote:
Originally Posted by JG14_Jagr View Post
Ironically, they use EXTERIOR sounds for their aircraft.. it sounds NOTHING like that when you are seated inside a plane..
I get that...no biggie..but if i push F5 or whatever button you have to push to get the flyby i really want to hear a MERLIN roar....or the high pitched sound of a ME109....

It should be implemented into game,and i think they will.
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  #153  
Old 06-07-2011, 01:08 PM
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He111 He111 is offline
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PLEASE, fix the AI for the Defiant, i just watched a excellent video (Oleg?) showing a squadron of defiants being attacked by 110s .. for some reason the defiant AI did very little except climb & dive ???? say what? One of the defiants weak spots was its belly, it wasn't going to show it to the enemy!

AI tactics should be to bank left OR right, to give gunner full view of rear attacking enemy, especially from 6 O'clock low.

Please add this.

Thanks

He111.
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  #154  
Old 06-07-2011, 08:46 PM
oho oho is offline
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When can we have decent anti-alliassing?
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  #155  
Old 06-08-2011, 12:05 AM
JZG_Con JZG_Con is offline
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Quote:
Originally Posted by furbs View Post
Thanks for the update...though you prob should look here...
http://forum.1cpublishing.eu/showthread.php?t=23405

And the MP sound bug needs a very quick hotfix because its killing MP right now.

No word on FSAA?
i agree went online tonight ..no sound again ..so i disconnected and went played il-2 UP30..BATTLE OF BRITAIN SERVER ...40+ online.....why stay when its broke ...
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  #156  
Old 06-11-2011, 09:55 AM
PLebre PLebre is offline
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Please Fix the plane options, and loadouts.
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  #157  
Old 06-11-2011, 01:44 PM
roadczar roadczar is offline
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So much for...
Quote:
Originally Posted by luthier View Post
Hi everyone,
.
.
.
So stay tuned for more patch info next week. I'll try to do more regular weekly Friday updates from now on.
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  #158  
Old 06-11-2011, 05:50 PM
Blackdog_kt Blackdog_kt is offline
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Quote:
Originally Posted by sgt fury View Post
i dont understand why Combat flight simulator 2 which is over 10 years old allows real weather as an option extra cloud sets and has over the years had uploaded by the fans the real sounds of almost all the aircraft present in WW2,they simply went out with the recording equipment to the airshows and recorded them start up, etc,same goes for gun sound whats the big deal? so why cant the developers here do the same!!??
Copyrights and royalty fees.

It's one thing for me to record sounds from an airshow and upload a mod because nobody can hold me responsible thanks to internet anonymity, but it's a completely different thing for a software publishing company to do the same and have lawyers knocking on the door.

Selling memorabilia and sound recordings is usually what pays for the expenses of keeping restored warbirds in an airworthy state, so i doubt the associations maintaining them would take kindly to having their aircraft sounds used without permission. Sure, these are non-profit groups of volunteers but that doesn't mean they don't need money, it's very expensive to keep a 70 year old engine running when there's no supply of spare parts.
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  #159  
Old 06-11-2011, 06:27 PM
nearmiss nearmiss is offline
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I don't know how anyone would know if they were hearing their specific aircraft or not.

I mean an aircraft engine sounds like what it sounds like.

So, I would'nt think air show participants would give a flip.

I know the guys that worked on BOB II WOV actually went out to airports and recorded aircraft sounds under all kinds of conditions. The aircraft owners were very helpful. The owners were very helpful, afterall they encourage all simmers for the most part. We go to airshows and air museums and are very interested in the aircraft.

I think you might get in more trouble plagerizing sounds on the internet than actual aircraft. Then again... I think with all the sound editing tools available.... I don't see how anyone could point a finger and identify their specific recorded sounds.
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  #160  
Old 06-11-2011, 06:53 PM
Seeker Seeker is offline
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It would make sense to me if 1C avoided unsourced sounds such as Jaffa's, but found away to allow an individual user to integrate them into his copy of the game.

Flexibility would seem to be the way forward.
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