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  #1  
Old 05-28-2011, 06:02 PM
jg27_mc jg27_mc is offline
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Originally Posted by TUCKIE_JG52 View Post
My first online actions...

First time online, first kill, first approach to land online and... first disconnection!


First time being shot down by an human:


And after that, checking that a good execution of a spiral climb can easily outclimb a human Spitfire:
Nice videos and flying.

Man, those final moments of the long video where really bad (stutter wonderland).

What's your system specs?

Cheers
  #2  
Old 05-28-2011, 08:01 PM
TUCKIE_JG52 TUCKIE_JG52 is offline
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Originally Posted by jg27_mc View Post
Nice videos and flying.

Man, those final moments of the long video where really bad (stutter wonderland).

What's your system specs?

Cheers
Well, in the description of the video at Youtube I say it all... those stutters were caused by running low on disk space because of huge recording files from fraps were created...

After the disconnection, I had to spend some time copying those files into an external drive before recording again...

In that map it went ar 25 fps while recording, but at 30-40 without recording.

Specs:
I7 920 overclocked to 3,33Ghz
6GB RAM DDR3
Geforce GTX275
Windows 7 Ultimate 64 bits
  #3  
Old 05-28-2011, 11:49 PM
jg27_mc jg27_mc is offline
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Location: Porto Santo Island, Portugal
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Originally Posted by TUCKIE_JG52 View Post
Well, in the description of the video at Youtube I say it all... those stutters were caused by running low on disk space because of huge recording files from fraps were created...

After the disconnection, I had to spend some time copying those files into an external drive before recording again...

In that map it went ar 25 fps while recording, but at 30-40 without recording.

Specs:
I7 920 overclocked to 3,33Ghz
6GB RAM DDR3
Geforce GTX275
Windows 7 Ultimate 64 bits
Oh I see...

Well, I've tried to have a go again (installed steam and CloD), and although we have a similar system, no mater what I do (tweaks), I always have a choppy simulation over land (runs ok on water).

I assume that the only bottlenecks I have in my system are de HDD's and the graphic card... I wonder if changing to SSD's and passing to the green side of the graphic cards would change things that much.

Cheers.
  #4  
Old 05-29-2011, 01:16 AM
TUCKIE_JG52 TUCKIE_JG52 is offline
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Posts: 250
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Originally Posted by jg27_mc View Post
Oh I see...

Well, I've tried to have a go again (installed steam and CloD), and although we have a similar system, no mater what I do (tweaks), I always have a choppy simulation over land (runs ok on water).

I assume that the only bottlenecks I have in my system are de HDD's and the graphic card... I wonder if changing to SSD's and passing to the green side of the graphic cards would change things that much.

Cheers.
Well, a difference may be that I have two 500 Gb HD installed on parallel RAID (don't remember the name, just did it once), and a 1000W Power Source... All power saving configutations disabled; with them enabled, both CPU and GPU did not raise clock speed to its real possibilities, in much simulators, not only in CoD.

Last edited by TUCKIE_JG52; 05-29-2011 at 02:15 PM.
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