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Good luck with it man
![]() Some general files to mod as far as i know : logic_hero.lng hero.txt are basic files to change hero lvlup leadership/rune gain, item slots, difficulty, enemy strenght etc. eng_skills.lng skills.lua skills.txt for changing hero skills (bonus, requirements,rune price, mechanics . . .) addon_rewards.lua emg_rewards.lng medals.txt (for medal description,requiremenst, bonuses . . .) Check also addon_special_attack.lng and special_attack.lng in addon folder to see conection for talents and medals. For spell counter and medals lvlup i have no idea where it is located. eng_items.lng items.txt special_params.txt for item properties bonuses, and unit relations (ex: some items give -leadership% to certain units, that relation is in special_params.txt file). every unit have it`s own files considering basic specification like priest.ato for priest and priest2.ato for inquistor here you can manage unit stats, but adding new talents/abilities i dont know how it`s done. As personal wishes if you manage to replace some spell required for medal lvlup and make it work pls describe here how you did it. `bladeking77` helped me with this http://forum.1cpublishing.eu/showthr...t=22725&page=2 but i still cant make it work. Counter incereases after every battle but i dont get medals after reaching enough for next lvl. I got to this idea because warrior/paladin classes are disabled comparing to mage who from 1st lvl can spam spells for his medal, and warrior/paladin both have to w8 at least 6-8 lvl to get enough runes/mana to get spell book in working state. I replaced dragon arrows with paladin second wind talent, in iron warrior medal for +rage. And counter works fine, but after enought castings for lvlup nothing happenes. So i ask if you find some way to make this work explain here pls. Good luck with moding ![]() |
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