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Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover > Mods, discussions, links, etc.

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  #1  
Old 05-27-2011, 10:39 AM
fireflyerz fireflyerz is offline
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Thats what I tell all the girls...

Doc...Im waitin for a certin something as soon as I have it were a go for release.
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  #2  
Old 05-27-2011, 11:51 AM
fireflyerz fireflyerz is offline
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YES...I now have both Merlin and Daimler working in game at the same time using different PRS .

Its simple.... if you have dumped the sfs files already......

1-Go to $bob folder an move it to your mods folder ( I put mine inside the CMSound folder ) and then open up the flight models folder inside.

2-Go to Daimler-Benz Emd and change motor . merlin to motor . Daimler on both entries in there

3-Now create a new motor.daimler prs and place it in your sounds folder along side the motor.merlin prs you already have and your away

IF you know how to manipulate prs already you need no further info from me , if you are relatively new to this then I would suggest copying the merlin prs and renaming it daimler and then taking it from there.

Cheers
Jafa.

Last edited by fireflyerz; 05-27-2011 at 11:54 AM.
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  #3  
Old 05-27-2011, 12:17 PM
BigPickle
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Thats correct done mine already, but im having an issue with the twin engines. the same method dont work for those aircraft. Inside emd for say jumo211 you can apply the same prs method but it wont work you'll still get stock. When you dump and try a twin you get the twin sounds and prs files as i mentioned before and all twins used these.

I'm just about to test something to see if it will work but do you know how we can get around this Jaffa or is it an SDK job when the extra code has been written in?
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  #4  
Old 05-27-2011, 03:22 PM
Heinz Laube Heinz Laube is offline
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Quote:
Originally Posted by BigPickle View Post
Thats correct done mine already, but im having an issue with the twin engines. the same method dont work for those aircraft. Inside emd for say jumo211 you can apply the same prs method but it wont work you'll still get stock. When you dump and try a twin you get the twin sounds and prs files as i mentioned before and all twins used these.

I'm just about to test something to see if it will work but do you know how we can get around this Jaffa or is it an SDK job when the extra code has been written in?
i think im a bit closer... got the Ju87 with jumo211 working... now stuck my head in the 2mots still same problem like u...
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  #5  
Old 05-27-2011, 04:38 PM
BigPickle
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yep its a flaw of having the current place holder setup. when the sdk comesd maybe we will have the ability to change it, but i'm not positive about that, i think any changes might have to be implimented by the devs before we can mod them.
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  #6  
Old 05-27-2011, 11:23 PM
AARPRazorbacks AARPRazorbacks is offline
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This MOD works darn good after I figured out how to install the MOD.

Thanks very much for this.

A short video with the gun sounds.

I'm going to post this link at SOH for others in the USA to see.

flyer01

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  #7  
Old 05-28-2011, 09:27 AM
Gerfaut Gerfaut is offline
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Originally Posted by II./JG27_Winter View Post
... now stuck my head in the 2mots still same problem like u...
Same issue here... I suspect 2mots are hardcoded...
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  #8  
Old 05-28-2011, 09:56 AM
fireflyerz fireflyerz is offline
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I dont think it is a place holder set up , by the looks of it , its been set up and then abandoned - a bit like the rest of the game , I think what we are in essence doing is activating it but without a manual or any kind of HELP.
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  #9  
Old 05-28-2011, 12:43 PM
BigPickle
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Well tbh i've lost hope too, the writting on the wall says this game has had it. 1C seemingly keep producing patches about fixing things and they remain broken and example of this is full screen. I seem to have lost all my faith and confidence in this now.

I'm assuming the community here are new to modding, there's a lot of issues that can be caused by people thinking they are doing the right thing by the modder.
ASK always and ALWAYS ask before you do anything with anyones work. Alot of the time that persons work might be not really ment for public use and has been shared out of kindness, and when its hotlinked around the net and avertised as published etc it can result in issues and whining and all sorts of crap.


So in short my link is coming down untill the SDK is here, because i want to make it properly as good as I can. I love the videos peeps have made but its not ready to be put about as a real or proper release, its still just me testing around and seeing whats possible. Thats why i posted it here only.

I think it would be a good idea if the unwritten rules of modding written down so we dont have any misunderstandings or confusion. Then we can hopefully develop a great modding communty here but I'm not hopefull this game will be around this time next year.

Anyhow sorry about this chaps, no offense given i hope, lets hope that SDK gets here soon so we can do more than just tinker.

Last edited by BigPickle; 05-28-2011 at 12:52 PM.
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  #10  
Old 05-27-2011, 12:19 PM
JG1_Wanderfalke JG1_Wanderfalke is offline
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Quote:
Originally Posted by fireflyerz View Post
YES...I now have both Merlin and Daimler working in game at the same time using different PRS .

Its simple.... if you have dumped the sfs files already......

1-Go to $bob folder an move it to your mods folder ( I put mine inside the CMSound folder ) and then open up the flight models folder inside.

2-Go to Daimler-Benz Emd and change motor . merlin to motor . Daimler on both entries in there

3-Now create a new motor.daimler prs and place it in your sounds folder along side the motor.merlin prs you already have and your away

IF you know how to manipulate prs already you need no further info from me , if you are relatively new to this then I would suggest copying the merlin prs and renaming it daimler and then taking it from there.

Cheers
Jafa.
Could u please upload your SOUND MOD Folder
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