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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Generally SDKs allow the modification of every file you can imagine (and lots you probably cant!) People have turned modern warfare into a star wars shooter with an SDK. I doubt you know what an SDK stands for................ |
#2
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I doubt you understand that for onliners open mods would be a disaster, I 'm with Frankyboy on this, there will need tro be something sorting the mods from the real game online, as there is in ROF, then if a mod is popular, historically correct etc, the devs may incorporate it into the standard unmodded game, of course there would most likely be allowances for maps and skins being allowed.
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#3
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I can browse a bunch of counter strike servers right now, a ton of which have VAC enabled, and play on them in a matter of minutes, even if they have mods. Even if I don't have that particular mod the server is running it'll automatically download all the files I need, and with no real worries of hackers trolling those servers. And this is all on that evil, evil steam. In my experience, the only community that runs with the "mods destroy online" trick is IL2. And thats because they largely did, thanks to a lack of anti-cheat features present in the original game. But almost every other game conceivable, representing every major genre, has benefited from mods. I doubt you've played many games other than IL2 and flight sims........... EDIT: or really anything involving computer programming......... |
#4
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A software development kit generally allows you to create your own sections of code and would only let you interface to the game code by a set set of approved function calls. You don't have access to the any of the actual game code. What exactly was promised in terms of SDK's? SDK may only be released to approved developers after signing a contract to specify it's use. Who knows fees may be charged. Cheers! Last edited by Skoshi Tiger; 05-27-2011 at 08:47 AM. |
#5
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for myself the SDK will bring understanding upon the construct of the module that we will be making. a heirarchy of various files. description of various inter related files. detailed explanation of the shader system and any heirarchy upon which the files follow. generall information !
ive had the pleasure of diving deep into other companies forms of SDK, some very comprehensive and some very basic. SDK is a very loose terminology. but where an officially moddable game is concerned that SDK should be relativly comprehensive enough for any 'advanced' user to output his/her mod to the game in a suitable state to work with the game. asides what i want it might be best to discuss what we all want from the sdk. without arguments ofcourse. the less il2 baby,s throwing there toys out the pram the better ! Last edited by Ali Fish; 05-27-2011 at 12:05 PM. |
#6
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The ability to individualize each aircraft from the merlin prs would be great, and be able to fully sound mod.
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