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That's my favourite screen so far.. How did you achieve the shine? (If you don't mind me asking)
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#2
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the shot is pre 14550 patch. i changed the ingame shaders/special effects then took a screenshot then re-balanced the colour in photoshop. Image/adjust/auto colour. simples !
Last edited by Ali Fish; 05-25-2011 at 07:34 PM. |
#3
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It works really well, gives the Spitfire real presence.
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#4
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But I am reading that site through a translator, so.... |
#5
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I have Not touched a normal map. All ive done is changed some specular textures visually, and specular values in a config file only. that config is the combined material.mma file. all the specular textures are in the same folder. then the post processing is as ive already explained. Last edited by Ali Fish; 05-25-2011 at 09:35 PM. |
#6
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Nice work gents
__________________
Regards Chris ![]() http://www.aircombatgroup.co.uk/index.php Gigabyte z77-d3h, Intel Core i5-3570K 3.40GHz (OC 4.2GHz), Corsair Vengeance Low Profile 24GB DDR3 PC3-12800C9 1600MHz Dual Channel Kit , Samsung 120GB SSD 840 SATA 6Gb/s Basic, Seagate Barracuda 7200RPM 1TB SATA 6Gb/s 64MB, Cooling Silencer Mk II 750W '80 Plus Silver' PSU, GTX580 3gb OC |
#7
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Ali Fish - love that image - reminds me of posters of the spit.
@ataros - I'll try and recreate that shot tonight. Very iconic indeed. @redroach - just followed a simple tutorial online but the best part is I recorded it as an action in photoshop which allows me to batch process most of it - I can then go back and tweak specific shots depending on the composition. I'll post detailed instructions in a bit - the link to the tutorial is on my home computer. |
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![]() @the bomber-over-london pic above me: Very nice, I also had to look twice... |
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Now, for some of my pics ![]() ![]() ![]() |
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I love this shot, it reminds me of the 'last resting place' of some old aircraft, no longer needed. As a kid I used to play in an old Anson which lay rusting and gradually sinking into rising the grass... sigh
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